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Level Corrupt is a mythic level of the Backrooms.

CDeadzoneIcon.png

Survival Difficulty: Class Deadzone
》Numerous Hazards
》Strictly Uninhabitable
》Severe entity infestation

Description

Level Corrupt is one of the most dangerous levels of the Backrooms. It is not advised for anyone to even enter here, as the probabilities of dying are extremely high. For unknown reasons, only the creator of this page can survive, simply due to the fact that he has cheats/hacks/exploits/he's a nonsensical person. If you are perhaps lucky enough to meet him, be as respectful as possible. He might send you out the level. Every millisecond, you have a 0.01% chance to randomly be teleported to any part of the level(only the section you are in). There can also be random glitch events making the level appear to flip upside down, sideways, or even shake violently. Sanity has been reported to deplete 2 times faster than other levels. All almond water will turn into liquid pain if not from this level.

Sections

Section 1 (Starting Hell)

Section 1 is an infinite maze with big dead ends. Most dead ends have clumps of entities. You will commonly find EXTREMELY dangerous entities. However, they can only attack you physically, not mentally or in any other way. You will rarely find almond water and dead-ends with no entities. Ultra Almond water is guarded by several land mines (which if set off will kill anybody in a 1 km radius) and liquid pain which if held, you will fall into The Void indefinitely.

Section 2 (Corn Path of... danger?)

Section 2 looks a normal corn maze in the nighttime, but you're being chased by entities. They aren't fast, but one touch is instant death. However, this corn maze is... well, not really a maze. It's much rather a path due to the fact there are no dead ends. Your speed is slowed down, but the entities are slower than you, so use that to your advantage and get to the end of the large path to have a 75% chance be teleported back to Section 1 and a 25% chance to be teleported to Section 3. You can enter this section by finding a door that says (SECTION 2) in Section 1.

Section Death (True suffering.)

It's a pit of lava. Yeah, that's it. You can survive in it however, since you are made invincible. But, you can still feel pain (hence the name). Enjoy your stay. Your gonna be here for 10 years. You can get here by no-clipping into a bush in Section 2.

Section 3 (A Break from Hell.)

Section 3 is a break for any wanderer. There will be entities though, because i'm not giving you a full break. Take some time to relax and get ready. The next 2 sections will be a nightmare. I'll tell you about this section. Section 3 looks like your house. However, your front door and backdoor are exits to Section 4 or Section 1 (50% chance to end up in Section 4 and 50% chance to end up in Section 1).

Colonies and Outposts

SECTION 1 (All colonies will be in section 1.)

The Defenders

  • Will kill all entities on sight.
  • Friendly.
  • Don't trade, but will give you almond water and help you find the exit in a "safer" pack.

The Attackers

  • Will attack entities on sight with powerful weaponry.
  • Will offer weapons to you. Take them. They instantly kill entities.
  • Friendly, sometimes trades.

The Doctors

  • Friendly.
  • Will heal anyone that is hurt, they can even heal the dead!
  • Somehow, entities are friendly towards them!
  • Don't trade, but will give medical supplies

T.N.B (The Nonsensical Being)

  • The one who created the level. Teal.
  • Friendly
  • Does Not trade, he's just flying... just ascending. He rarely comes down to talk to people...
  • Don't touch him while he ascends. He will kill you.

Entities

There have been sights of every entity ever reported in the Backrooms here. Do NOT let your guard down. All friendly entities spawned will perish.

Entrances and Exits

Entrances: (NOTE: All entrances WILL lead to Section 1. Any possible enterences to other sections will instantly kill you.)

  • If you have said a swear word in Level 11, you have a 0.0004% chance to teleport here every second.
  • Stay in the starting area of Level 666 for 30 minutes and then you will teleport here.
  • Purposely wanting to die and successfully achieving that while in the Backrooms has a 100% chance of bringing you here.

Exits: (All exits are in Section 1. if you find an exit in any other sections, it's a trap to somewhere you never want to go to.)

  • Find a trapdoor in Section 1 (different spawns for everyone). This will bring you to a random level in the Backrooms (Class 1 and under guaranteed).
  • Die

Credits

Wow. It's been quite the journey hasn't it. Well, your here for credits so, here it is

Doglord4: Editing

Torius09: Editing

Feitidede: Editing

Egglord1: Gave the the {{ commands.

And you, Gary for reading.

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