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Level Difficulty is a level that is involed in a 700 meter hallway and difficulty stages, from 0 to variable

Every 1 hour the class changes

Stages

Class 69420

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Survival Difficulty: Class 69420
》Cringe
》Presence of Memes
》Clowns Infestation

The number and the color seems to be dangerous, but this was actually an insane troll ( not my troll ). Because this was mean to be funny, OR NOT ( a funny level )

Class 0

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Survival Difficulty: Class 0
》Greatly Safe
》Greatly Secure
》Devoid of Entities

Class 0 is a Difficulty with no threats you have a easy journey through the hallway and you should have pretty good time.

Class Habitable

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Survival Difficulty: Class Habitable
》Safe
》Sustained Communities
》Devoid of Harmful Entities

it's like you adding 0.5 to Class 0, and environmental

Class 1

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Survival Difficulty: Class 1
》Safe
》Secure
》Minor Entity Count

Class 1 is a Difficulty with minor threats with some entities but you should still have a easy journey.

Class 1e

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Survival Difficulty: Class 1e - Environmental
》Safe
》Secure
》Minimal Non-Entity Hazards

it's like you adding 0.5 to Class 1, and environmental

Class 2

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Survival Difficulty: Class 2
》Normally Safe
》Normally Secure
》Low Entity Count

Class 2 is a Difficulty with some threats and low entities. One should be prepared as this can be dangerous.

Class 2e

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Survival Difficulty: Class 2e - Environmental
》Unsafe
》Secure
》Non-Entity Hazards

it's like you adding 0.5 to Class 1, and environmental

Class 3

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Survival Difficulty: Class 3
》Little Unsafe
》Not Really Secure
》Medium Entity Count

Class 3 is a Difficulty with great threats and medium entities. You Should be Properly Prepard for this as this is not safe.

Class 3e

C3Icon.png

Survival Difficulty: Class 3e - Environmental
》Unsafe
》Unsecure
》Non-Entity Hazards

it's like you adding 0.5 to Class 3, and environmental

Class 4

C4Icon.png

Survival Difficulty: Class 4
》Unsafe
》Unsecure
》Great Entity Count

Class 4 is a Difficulty where things start to get hard with many threats and high entity count. No one can survive unless they are prepared.

Class 4e

C4Icon.png

Survival Difficulty: Class 4e - Environmental
》Unsafe
》Unsecure
》Several Non-Entity Hazards

it's like you adding 0.5 to Class 4, and environmental

Class 5

C5Icon.png

Survival Difficulty: Class 5
》Greatly Unsafe
》Greatly Unsecure
》Entity Infestation

Class 5 is a Difficulty with great and many threats and entities. It will be a hard jounrey and you should be prepared with weapons.

Class 5e

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Survival Difficulty: Class 5e - Environmental
》Unsafe
》Unsecure
》Numerous Non-Entity Hazards

it's like you adding 0.5 to Class 5, and environmental

Class Deadzone

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Survival Difficulty: Class Deadzone
》Numerous Hazards
》Strictly Uninhabitable
》Presence of Lethal Entities

Class Deadzone is a Difficulty with many hazards, toxic, and dangerous entities. No safe areas in this class. You should prepare a gas mask, great un-destroyable armor, weaponry or even a tank, foods, and important loots.

Class Variable

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Survival Difficulty: Class Variable
》Varying Safety
》Heavily Unstable
》Diverse Entity Count

Class Variable is not dangerous at all, but can be dangerous. It changes randomly, from Class 0 to Class Deadzone. But you should prepare EVERYTHING, because you won't know what will happen since it changes randomly.

Class Pending

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Survival Difficulty: Pending
》Undetermined Safety
》Unsecure
》Unknown Entity Count

It almost like Class Variable, but with some conditionals. So prepare EVERYTHING and also your IQ, because you must be smart to escape these class.

Class Undetermined

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Survival Difficulty: Class Undetermined
》Mysterious Properties
》Unknown Information
》Undocumented Entities

This is not like other classes, this class means the level is not founded, tested, and explored yet. So if you got here, even though you prepare EVERYTHING, YOUR STRONG SANITY, EXTREME PROBLEM SOLVING, you might won't get out alive.

Entities

(Will only include entities that are added in each stage)

Stage 0

  • None

Stage 1

  • Clumps
  • Hounds

Stage 2

  • Smilers
  • Skin Stealers
  • Frowners
  • Deathmoths

Stage 3

  • Partypoopers
  • Partygoers
  • Six arms
  • Scratchers
  • Facelings

Stage 4

  • Insanities

Stage 5

  • Almost entities from 1-99 added

Stage Deadzone

  • Entity with hazards 10 or more

Stage Variable

  • Like, ALL OF IT

Stage Pending

  • Random

Stage Undetermined

  • Unknown and undocumented ( means we don't know it )

Colonies and Outposts

There are no colonies or outposts

Entrances and Exits

Entrances

  • Survive a level one time with diffrent difficulties (only from 0 to 5) then on the last level, you will be teleported to level difficulty.

Exits

  • Surving all difficulties ( except Class Undetermined ) or sucessfully heading to the exit, you will be teleported to the the frontrooms.
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