Level Dreamworld is A secret level that unlike other levels, brings you to A dreamlike reality which is based on infinite possibilities, realities, dimensions, & etc.
Level Dreamworld
The start of the level that was taken by A photographer.
The Temple Of Eyes.
the pencil man trying to save of what he calls his so called "friends" to escape from An entity known as the "Acme"
The Pencil Man
The pencil man is A friendly pencil cannibal that lives within the region level of "white door" he is friendly towards humans and is A friend to Another entity known as the "Cannibal Shiba" the pencil man has his so called "pencil friends" because he befriended them during A so called "war" happened within the level A million years ago, but the pencil man hides A dark secret, he eats his pencil friends for food or just to trade it with humans so that the humans can use it for fuel, and many other things. the reason why his friends haven't all died it's because that they're all dead, the friends that you see are just A generation of the friends that the pencil man made A million years ago. they are not affected by inbreeding since they are both undead objects. the pencil man does not eat humans, since he said that "one time I killed A human so that I can taste it's meat and guess what, it tasted like cigarettes on acid with fox urine" of what he said to A traveling human.
Cannibal Shiba waiting for his next victim to talk with.
Cannibal Shiba
An entity who is friends with the pencil man, he is A shiba inu A type of dog breed, and is found in the region level of "Brown door" cannibal shiba talks mainly in Japanese, Korean, and Chinese, but he sometimes speak in English, Spanish, and french. he Looks friendly and would often be nice to you at all times, but he hides A dark secret, he eats his own kind, and has A fetish with dead bodies. cannibal shiba does not only eat his kind, but he eats humans either, he acts gay amongst humans by A cannibalistic way and would often stab A human in the chest, or use A needle to inject humans with his own so called "baby batter" into the heart because he thinks that it would "indeed make him beautiful again" while being happy about your death, laughing like A girl. if you see him, do not get attached to him, since that would activate his hormones into play. and also do not talk much at him, since he always wants more of your voice to hear you talk. to escape him, you must go to the nearest door or jump off the bridge to land onto A different region.
Acme moving around.
Acme
Acme is An entity that lies within the region level of "White door" and is very hostile to the pencil man but is not hostile to humans unless provoked. acme is very strong, he can lift blocks and shapes that are 4x the size as him and can push them whatever he wants to. he can also tear anything within it's mouth into shreds like the pencil man, which the pencil man knows that if he get's caught by acme, he would be turned into pencil dust. he is friendly towards humans unless provoked, if provoked he would shred your arms up and your whole body at last. acme is very good at seeing things, since their eyes are very good at focusing prey at A very far range. to escape him if you provoked him, you must use A stick so that once he shreds it up, he would go back to sleep as usual, since they use alot of energy at shredding things.
Vanderbilt heads giving A human A carry to the next platform.
Vanderbilt Heads
Vanderbilt heads are A strange floating entity which live in the region level of "Black door" Vanderbilt heads are friendly towards humans, but don't serve anything for man for help. Vanderbilt heads are called Vanderbilt due to their outer edge shapes which when seen in A microscope just infinitely continues like A Vanderbilt structure. Vanderbilt heads talk in A odd English like language with A mix of muffling and chuffing within their voices and would sometimes create Cargo ship like sounds which are loud enough to burst human eardrums. Vanderbilt heads are anonymous for their nature due to their secrecy and many more.
The Robot's cabin with his pet wooden duck and talking bear painting.
The Robot
The Robot is A yellow mannequin + robotic like entity which lives in the level region of "Pink Door" the robot is A neutral entity since he's very cautious about humans sometimes when they are armed with weapons, but he's mainly friendly to humans so that he can both protect and trade you with interesting items like A immortal baseball bat, A piece of wood which can increase your hormones to over 1000%, A shell that can turn you into A walking clam, and many more interesting items which he can give to you. the robot lives in A cabin that is home to his 2 pets named "Ronald McDonald" the wooden duck and "Brother Of Alabama" the grizzly bear, which all have the ability to kinda talk. the robot if provoked can be very dangerous, since he has super strength and has the ability to tear your legs, arms, and mutilate your face off with A single hand. to escape him if he was provoked, you would have to outsmart him which is unreliable and difficult since he is very smart, and after doing that you can shut him down which can make him last for 5 minutes, enough for you to escape him, and after that you would have to evacuate the region level, since even though he's in A stasis, he still knows where you're at.
The chairman aimlessly sitting on his rocking chair before it created A loud earbursting creaking sound.
The Chairman
The chairman is An entity that is found within the region level of "gray door" and is very anonymous and rare to encounter. the chairman is just A genderless human just sitting on A rocking chair endlessly and would only talk once to you. the chairman does not deal harm to humans, even provoking him won't do anything to make him hostile. The chairman's rocking chair is very loud, so loud that in instances it can burst eardrums if loud enough, no worries though since it's movement is very slow so you won't hear it too often. The chairman does not give you items nor help you out, he just sits in his rocking chair aimlessly without doing anything.
The snake taken by A photographer before he was instantly killed by him.
The Snake
The snake is A hostile entity that lives in the region level of "Orange door" and is very dangerous to encounter him in this region level. the snake roams in the floating house of manners planners and would guard the house at all costs. Going in the house would be fine but once you get in the snake is alerted and would start searching around the house so that he can catch you in the act. Do not make sound, and only move when it's getting close to you just for your safety. Do not use any tools to distract him, since he would catch you most likely from where the tool came from. And do not look at him, since looking at him would indeed catch you instantly, so it's A challenge to not look at the entity or else you somehow get caught. The only way to beat the entity is by being quiet for 20 minutes, until he stops searching and would go into stasis which gives you time to get out of the house.
The TesteRrRrRrRrR testing on A unknown person who's considered dead on the 3rd test. this was taken by A camera before the picture somehow ended up in "magenta door"
The TesteRrRrRrRrR
The TesteRrRrRrRrR is A scientific hostile entity that lives in the region level of "My door?" when entering the region level you would start in An electric chair which when do so you would see the TesteRrRrRrRrR. the TesteRrRrRrRrR would do many things to you like electrocute you, drown you, and use you so that he can collect your DNA samples in his own so called "milk storage" to be used to possibly create unknown entities which are hybrids. the TesteRrRrRrRrR is A robot which would look at you at all costs so that he can see of what you're doing and also trying to not let you escape. the TesteRrRrRrRrR would let you stay in this region level for 5 days till he let's you free, which the freedom is death or life doors. choose the wrong door then you're dead, but if you're lucky you would survive, but there is A tactic here, if you knock on the doors and if it sounds like iron do not enter, but if you knock on A door which sounds like wood then open the door for your escape.
Anye The Tibetan Fox
Anye the tibetan fox is an animal who roams the region of "Wooden Door" and is the main inhabitant of this level, and the only one here either. Anye the tibetan fox is found within the mountain shelter of nowrsk, at the highest mountain within the level, and is where you'll encounter him. Anye the tibetan fox can help you, mainly get you supplies to get ready for going out of the place, once he gets you enough supplies to survive he'll force you to leave the shelter and never come back again. If you go back you'll be greeted with A deathtrap of spear throwing maracas at you, so leave him be.
White door
White door is A strange region that is filled with wood, metals, giant objects, and forests, and is seen as A safe level region to go to. white door is home to Acme, The Pencil man, EaDeRAdeReAyLeL, and Housini the bird-dog. white door is explored the most due to it's livability and lack of hostility within the area, establishing A colony known as "the skies of the borealis' white door is also survivable due to that of food within the area which food within levels are rare to encounter, but in this level food is not scarce and is A viable source here. water is also common here since the water here tends to be created out of nowhere or just when physics mess up you may just encounter water right in front of your face.
Brown Door
Yellow Door
Golden Door
This region of the level is a infinite version of The old lab, with now broken remains of the animatronics being everywhere. It’s also known to only have program 63 outside his computer, being the only connection to his “room”
Corrosive Door
Wooden Door
Wooden door is A region if opened, would lead you to the himalayas, mainly the tibetan plateau. the wooden door has no entities, except one which is anye the tibetan fox, in which you must encounter him once or else he kills you with spear maracas. wooden door is very glitchy in fact, almost impossible to traverse through during storms, due to the high amount of glitches and flips that the place would do, by completely defying physics and making moaning sounds never before, it'll become hell if you stay within this place for too long. the wooden door is mostly unsafe, but it's still safe to traverse through due to gravity, in which gravity can be manipulated by you here, by using 0 gravity you can freely traverse the place here whatever you want without to walk from one place to another, but be careful using this ability, since the ability has been known to destroy sanity and also to affect the region within it to, which can cause the region to break into oblivion which then would be destroyed.
Magenta Door
My Door?
This door leads you to "The TesteRrRrRrRrR's" torture chamber, and is more like a lab. My door? Is operated by "The TesteRrRrRrRrR" in which he'll announce things in which you'll be used or tortured with for experimentation. The region is dangerous, and many users died hee as a result of "The TesteRrRrRrRrR's" experiments. Not much is known about the region outside of the torture chambers but it seems that other robots are here within the region you're in either.
Orange Door
This door leads you to a weird maze-like world in which leads to the house. If you manage to get to the house, you must enter immediately or you'll be attacked by the snake here. The house once in, the house would start moving and the snake would be watching the house through everything tying to find you. The region is small and the maze is about 200x200 meters wide, and the house is at the center of the region. The house is a Victorian era structure here in which is monitored by the snake at all times. The house is the main exit to this region, and is the only way to escape if you enter the house by no means. Be careful, since if seen or spotted by the snake, you'll die instantly.
Pink door
Black Door
Gray Door
This door leads you to A hallway maze in which has purple wallpaper and purple bricks as platforms for you to walk on. The Gray door is very quiet but there's an entity known as "the chairman" in which make an earbursting sound in which is lethal to hearing it. They are scattered around the region within A 200 to 500 meter radius. The gray door is infinite like level 0, but with almost nothing to survive on like flood, water, and many more things here, and also no mobile entities here except another user. The Gray door tends to be one of the notorious regions of Level Dreamworld, since it can be used as a weapon amongst the natural inhabitants of this level here that are dealing with the "KHazKhah BichliEcYhiliAchiLaUH" or "Goat jackass" in their own language. The gray door is one of the interesting region within the level and must be explored cautiously due to the earbursting sound entity that lives here.
The only image of the Mirror door Region.
Mirror Door
This door leads you to an infinite world in which is filled with nothing except sky and a mirror floor in which is salt. The door unlike all doors have 2 doors rather than one. Mirror donor's place is desolate and hot, and nothing seems to thrive here. Nothing exists within this door region as of now, but there was a case of a species of talking worm seen here, but that hasn't been proven as of now. The sky is blue as usual but it's darker and more space-like, with a galaxy as the main source of light and a few stars in the sky.
Rainbow Door
This door leads you to an LSD like trip once you open and go in the door. this place has no floor nor Air, but it's trippy once you look at it. there's no way to escape this door except go back where you came from since the door can lead you to dying from A brain hemorrhage if you stay long enough. no entities live here whatsoever, and rainbow door has little to no information of what's happening there currently.
Lickmeplease door
This bizzare door is nowhere to be seen, unless if you're lucky to see it, thsi door is wooden with a sign that says "Lickmeplease" and if you eneter the door, you'll be greeted with A giant dog, mainly a german shepherd which would lick you constantly till you succumb it's saliva and die from drowning it or just get eaten alive. the only way to escape the level is by going back. there's not much information of what happens if you get eaten by the dog, but most likely, you'll die really.
Nuke Door
This door is the most dangerous door within the level, and is considered a Environmental hazard, due to radiation contamination, and mutant creatures that live here. Nuke door has no inhabitants, except the mutants, which are intelligent but pretty jerkass creatures in which have no remorse on killing an entire species, even if they're sad, they'll most likely commit genocide without any remorse. the nuke door is A nuclear factory, A low quality one, in which contains green pixels everywhere meaning radiation contamination, and everything seem to be shaking and spinning like crazy. the nuke door has only been escaped once by A single person in which he describes the area as "A holocaust And Fuigrith." the nuke door is off-limits, but can still be entered while opening the door.
Broken door
Jackasseries Door
TG8 Door
Metallic Door
Mosaic Door
Tan Door
Fernite Door
This door leads you to "fernite" the user who's been stuck within the level for To the power of years, this user has been here ever since the "Obglivion Era" of the universe and level, in which the era was an era of when A huge war happened between the backrooms and frontrooms, in which the backrooms won and took over the frontrooms and turned it into A simulation. fernite door is Just a house, a house that stinks and has tons of trash, and with one person living there called "fernite" in which knows about everything within the level except earlier stages of the level that he didn't exist yet till he was born. Fernite is the oldest person within the level, having known all of the knowledge of the universe and the past of the universe, including the big bang, in which he says that a civilization ended the universe to create a new universe. there is much more known to this region, so more information is underway to be sent to the backrooms.
Door To Heaven
Tyfxhgjygdyrfgtgkjhhjk Door
This door leads to nothing but vast space in which is deadly. Not much known is about this door but it instantly kills anyone who dares enter this demension.
Amersk Door
This door leads you to "Amersk" An odd furry abomination in which lives hee. The place here is a bar in which contains special liquor in which can give you powers such as speed boost, high jump velocity, teleportation, telekenisis, and etc. You must pay for the stuff as usual, since if you steal you'll be kicked out of the door for a day. You must use a currency that exists within this level called "Gag-me-uro" A currency that each coin worth $2 american dollars,a nd each paper money worth $5 american dollars. the place is vast but small, about 20x30 meters wide and 2.5 meters tall within the lobby. No people reside her as usual, but only remnants remain here to drink endlessly.
Dream Door
This door will only if you entered via a dream in The Frontrooms.
A mysterious "Boss" entity will be behind the door, said to resemble your greatest interest or fear.There are no Colonies & outposts within this level, due to it's instantaneous randomization.
Entrances
- You must defy physics within levels that have weird physics, once you defy physics, you'll be morphed and would be transferred within the level.
- By using A hyper-electric chair within level 86248937392, you'll zoom into oblivion into the level.
- Going 56 hours without sleeping and then no-clipping through the wall of the last upper floor of a three-floored house in Level 846 will take you here.
- Dreaming in The Final Challenge sends you here
- If you dream in The Frontrooms, you may be sent here.
- Finding and reading a book in Level 237 will lead you here.
Exits
- To exit, you must defeat An entity that is found within A secret door called the "Corrosive Door" and if you defeat him, he'll die and would turn into A portal which if went in would lead you to The Frontrooms.
- If you entered via a dream in The Frontrooms, you can go int a Dream Door and defeat the entity inside to be teleported into level 0, you're now stuck there.