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Level Hell is an extremely dangerous level of the Backrooms.

Survival Difficulty: Class DEADZONE

Excessively Unsafe

No Security

Excessive Entity Infestation

Plethora of danger(s) ahead

Description

A photographer’s image of Level Hell before he died.

Level Hell is an infinite red house. Some of the rooms contain undocumented amounts of doors that if open, will either kill you or let you through, so make sure to choose wisely. You will have a 15 hour time to escape, otherwise you will die very brutally and painfully. Level Hell is infested with countless entities. Most of them can be possessed. Wanderers often experience realistic hallucinations that can lead one to suicide. Noclipping has been reported not to work in this level. Any person who tries to noclip will be sent to a void where they will be killed instantly. There are three main layers inside Level Hell, however, some of them can ocasionally be hard to enter. The lights in Level Hell have been reported to randomly go off, which can decrease sanity, making this level even more dangerous. It is strongly recommended to use flashlights, be careful with your surroundings. Sanity levels are reported to drop extremely fast in here. Fortunately, Almond Water can be very easyly found in this level, even at spawn.

Layers

Layer 1

Layer 1 mainly consists of a basement. There are no lights in this level, making flashlights the only light source one can see in this layer. Old Almond Water can be found here. Smilers are very common in Layer 1. They have been reported to be even more hostile than normally. If any of them sees you, even if you are not shining any kind of light towards them, they will attempt to kill you in the most brutal way possible.

Layer 2

Layer 2 resembles an attic. It is very claustrophobic. Differently from Layer 1, Layer 2 contains light sources. Insanities and Smilers are commonly found here. As aforementioned, these entities are more hostile than normal. Information about this layer is scarse.

Layer 3

Layer 3 is located outside the house. It is extremely hard to reach this layer. The outside is blocked off by a single titanium-plated door. Tools such as sledge hammers are required in order to break into Layer 3. The only entities present in Layer 3 are Hounds, which suprisingly enough, considering the entities' behaviours in the previous layers, seem normal.

Colonies and Outposts

Due to the nature of this level, colonies and outposts are unable to be established.

Entities

Hounds, Smilers, Insanities, Skin-Stealers and Demons are the most common entities in Level Hell. Insanities and smilers, for unexplained reasons, act more hostile than normal while in this level. Skin-Stealers are the rarest entity among the previously mentioned ones. Demons, altough maybe not the most common, are still the main entities in this level. They are, as expected, extremely aggressive. Other entities have also been spotted in later parts of this level.

Archived Logs

The following unnamed recording has been retrived from Level Hell. The wanderer who narrates their experience has not been identified. This log has been revised and published by the M.E.G.


<Commence>

Unidentified Wanderer: I don’t how I got here. I don’t know how it worked. I don’t know how to escape. Dear God, help me. There’s a fucking horrifying creature with a fucking horrifying mouth. My phone is out of battery. No help is out there...

<56 minutes elapse>

Unidentified Wanderer: I’m in what looks to be a basement... it is super dark in here. That son of a bitch is finally gone. I don't feel safe... shit, this place is freaky as hell. Or shall I say... real hell...

<1 hour and 26 minutes elapse>

Unidentified Wanderer: I have been exploring for 2 hours or something… and I been attacked by three fucking- Fuck! Ow! Holy shit I- and I- I couldn't-

<Unrecognizable noises are heard before the recording cuts out>

<End>

Entrances and Exits

Entrances

  • Entering one of the houses on Level 9 has a 0.6% chance of sending you here.
  • Noclip to a building shaped like hell in the 9th layer of Level ******* will lead you here.

Exits

  • The only way to exit this level is by breaking through the front door and walking away from the house through Layer 3.
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