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One of the Tunnels in Level Mold

The Boiler Room

The Vault

The Sunken Sailor's Colony Outpost 1

Description

Level Mold is an Area full of Tunnels and Room flooded by The Mold. It has multiple entrances that are still being counted to this day.

Deep Zone

The Area is massive. Multiple Tunnels will lead into the Same Room or other connected Tunnels. It will also lead into other Levels between the numbers of 0-1000. One tunnel had supposedly led into Level Fun. The more Tunnels you go through will lead into an area known as the Deep Zone, a large Area too deep to swim/stand up in and will require a boat.

While the Area is large, dark, and very easy to get lost in, entities do not seem to appear in the area except of course, Mold Victims. Meaning that Level Mold is mostly safe as long as you do not allow your skin to touch the liquid,

Colonies and Outposts

There are only one Colony known in Level Mold known as the Sunken Sailors. This colony is also the safest as they provide clean food, comfort, and of course a home for those who have gotten into this level. The colony is of course mostly made of Mold Victims however they are all friendly and don't infect others. Other Mold Victims can be seen wandering the level however keep your guard around them as some attempt to use their appearance to trick/infect others and turn them into molds. Some common tricks include:

  • Handing people Mold Water in Water Bottles/Canisters and attempt to make them drink it.
  • Pushing people into the Mold Water when their guard is off.
  • Turning themselves into their Liquid Form to infect them
  • Waiting till they fall asleep to infect them

As mentioned in The Mold the only way to kill a Mold is with cleaning supplies like Soap, Sanitizer, Cleaning Chemicals, etc.

The Sunken Sailors

The Sunken Sailors is the Safe Colony of Level Mold inhabitants. As mentioned before most members are Mold Victims themselves and the rest being anything else. Colony Leader/Mold Researcher: Peter Rudolf will accept anyone into the Colony as long as he deems them "Friendly".

Entrances and Exits

There are multiple tunnels leading to Entrances and Exits. Some have been labeled by the Colonies. Enter and leave at your own risk and be sure to track where you entered/exited from.

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