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Survival Difficulty: Pending
》Undetermined Safety
》Unsecure
》Unknown Entity Count

Level Pain an one of many anomalous levels you might traverse on your journey through the Backrooms.

Description

Level Pain was described as a 'dangerous' and 'harmful' spatial anomaly that consist of an island surrounded by a sea of Liquid Pain. The island being surrounded by liquid pain is partially true. This island can also be surrounded by the following liquids at any give time:

  • Boiling Water
  • Boiling Rose Water (is very potent and deadly if you inhale the vapors.)
  • Cashew Water (can be absorbed into the skin causing insanity.)
  • Mercury
  • Hydrofluoric acid
  • Liquid Nitrogen
  • Liquid Iron
  • The Liquified Screams (of the mod who had the misfortunate of deleting this page countless times).

Level Pain's island is the size of Greenland, which is 836,330 sq miles (~2,166,086 sq km), and consist of a few lakes, creeks, and brooks of botulinum toxin, an 'infinite' cave system, a beach, a jungle, and two mountain ranges, 'Echo Peak' and 'Points of No Return'.

Level Pain Locations

Cave of Static

This image taken by wanderer S.B. reveals this cave's walls and ceiling covered in Crystalized Pain. It is worth mentioning here that this substances glows in the dark.

The 'Cave of Static' consists of a dimensional anomaly that makes the inside of the cave larger than what it appears on the outside. With that in mind, the cave system is potentially infinite. The temperature inside the cave can be between 55°F - 3000°F (12.8°C - 1648.9°C). This space is moist and stinks of rotting eggs and burnt flesh. It is worth noting that this cave system's excessive heat is the byproduct of this space emitting sporadic pulses of electricity. There is a 60% chance you could die of electrocution while traversing this cave. There also lurks an aggressive species of flesh eating spiders that will gladly pick at you flesh if you stand in one place too long.

The only reason why anyone would attempt to search this cave is to find the hidden ores of Crystalize Pain. The Crysalized Pain here gives off an intense aura which kills 75% of the explorers who enters this cave. Crystalize Pain is a valuable substance, so it is up to the explorer whether dying to get this substance is worth the risk.

Scorched Earth Beach

This images was acquired by anomalous means.

Scorched Earth Beach is a perception anomaly resulting in this beach appearing as the following two options:

This image was acquired by anomalous means.

  • A beach under clear blue skies consisting of lush palm trees, black sands, and playful waves. The temperature here 50°F - 75°F (10°C - 23.9°C). Embrace the gentle breeze on your cheeks.
  • A beach under hell's atmosphere containing charred bodies, black ash, and molten lava. The temperature here 100°F - 832.3°F (37.8°C - 444.6°C). You will scream in agony and choke as ambers.

One of these option is what this beach truly looks like. Those in denial about where they are will die either way, but they will die clinging to a more wholesome image of this beach.

Your perception of this place will not save you.

Deep in the Jungle

Deep in the Jungle.jpg

Somewhere 'Deep in the Jungle' lurks an entity of unspeakable, eldritch horror, or so the disembodied screams, wails, and cries for help would suggest. There is not a lot known about this area. This jungle does appear darker on the inside. Standing outside this region's borders results in the following behaviors experienced by a percentage of explorers:

  • 45% of all explorers will have this insatiable urge to go into the jungle. (They do not return.)
  • 10% of all explorers will faint at the sight of this jungle.
  • 20% of all explorers will experience an intense freeze response to this jungle
  • 25% of all explorers will see this jungle and run in the other direction.

Some explorers have reported silhouettes of hands reaching at them with the intent to grab them and drag them. While this cannot be confirmed, explorers have disappeared outside the border of 'Deep in the Jungle'.


Mountain Top

If you climb up a mile of the mountain, you will get successfully escape but the rising liquid pain will stop. And there is a portal that could lead you to (99%) The Frontrooms or (1%) Level 11.

Mile Marks

0-1 mile deep

This is the start place you will occur. If you are immortal, you will spawn randomly from the land or the liquid.

1-2 miles deep

When you reach the 1 mile mark, you will really feel like pain. you will die. If you are immortal, nothing. You might get the dark hallucination that even die. If you are even immortal, you can find Crystalized Pain and Pain Corals.

Events

It is worth noting here that the sea can rise up to shore by 20ft (6.1 meters).

Water Event

During world oceans' day in the Frontrooms, Liquid Pain will all be water and not rise at all. During this time, it is safe to swim, but be sure to keep track of time as it may change back without your realization.

Volcano Event

During October 30 in the Frontrooms, the mountain will become a volcano and erupt drops of liquid pain, it will not flood, the rain will flood the sea instead. Get inside the cave and block the entrance, and put light.

Beach Event

During Summer in the Frontrooms, same as water event but there is a beach! Also, safe to swim.

Winter Event

During December 25 in the Frontrooms, the water freezes, and it turns winter.

Mango Event

During The summer event or June 21 in the Frontrooms, the mango event will happen too. Palm trees will spread all across the island that will produce coconuts. Inside the coconuts are almond water. You could bring them with you to different levels.

Colonies and Outposts

Nightmare Solvers

Friendly

Will trade anytime

Somehow don't need sleep

They don't get hallucinations

Liquid pain acts like super almond water to members in the group.

Population: 2 persons. One is immortal.

Entities

As far as we know, the only entities located in Level Pain are Facelings and Glacier Worms.

Glacier Worms

Glacier Worms are entities similar to normal worms found in the Frontrooms, however, there are some clear changes; Glacier Worms are gray and can grow to a maximum of 2 meters. They aren't hostile and are safe for consumption.

Composers

These entities are tall black creatures, with orange skulls. These creatures are actually non-hostile, please check out their own page. Click on this this page to look at the information.

Entrances and Exits

Entrances

Get hallucinations of "A Red Sea" in Level Maker while making.

Find and touch Red Water in Level 7.

No-clip into the picture of Level Pain in Level 188.

Make the water red in Level 161.

Running "Pain.exe" in The End.

By failing Border's Challenge in Level 9998.

"except the infinite building, but the rest is a lie! the building is a labyrinth of rooms like Level 0, only instead of the yellow wallpaper, there are red walls, a white ceiling, electric bulbs that do not emit any noise and a wooden floor, the beach thing is false Whoever dares to jump out of a window that is showing the beach will take him to Level Pain"

Exits

If you can change the water to blue, you will teleport to Level 161.

Reach the top of the mountain. Doing so will transport you back to the Frontrooms. There is no concrete proof that this method of exit works.

Find a Giant Cave located near one of the mountains. It has 0.01% chance of leading you to Level 8, however, it can be just a normal cave.

Consume a Rare Pink Glacier Worm. You will be transported to Level 504.

By throwing a snowball in the Winter Event will take you to Level Pain.1.

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