Level Rush is the Rushth level of the Backrooms.
Description
Level Rush consists of a large singular circular room, within a 30 meter diameter. The walls of this room are made out of an mysterious indestructible material, most likely an mysterious type of diamond. In the middle of the ceiling, there is a hatch that opens at the most random times and drop entities into the room, separated in "waves". Each wave is randomly generated, so there is no way to catalog the entities found within. However, they get more dangerous consistently. Five minutes after entering the room, the first wave will begin. In a wave, entities will drop out of the hatch and you must kill them. Once all entities are killed, you will receive a bottle of Almond Water to help cure any ailments during the fight and a new gun. After one minute, the next wave will start. Each wave progressively gets harder and harder, with more powerful entities in greater numbers. Every 100 waves, there is a boss wave. Boss waves only consist of one level exclusive entity, and the level exclusive entities can only spawn in boss waves. If more then one person is in the level, a copy is made, and there is no way to contact anybody else in the level. So you are battling alone in this level, no matter how many times you come here.
Entities
All entities known to exist in the Backrooms can be found in this level. A ton of exclusive entities also appear here.
Gun
Ammoo will spawn approximately three meters away from you after beating a wave. Gun spawning works like the ammoo spawning. Guns will spawn every 10 waves. Here is a list of all guns you get with every wave.
- Blackhawk (Wave 10)
- Berreta 92 (Wave 20)
- M1911 (Wave 30)
- Remington Model 1100 (Wave 40)
- M16 (Wave 50)
Waves
- Wave one to ten: The first ten waves are the beginning of your battle. The maximum amount of entities in a wave is ten. No more entities than that can spawn. If you kill all twenty entities and slay the boss in the tenth wave you will get a new gun and you have five minutes until the next ten waves start.
- Wave ten to twenty: This is where it gets harder but still easy. The maximum amount of entities per wave is now twenty.
- Wave twenty to thirty: Difficulty increases a bit. The entity count is thirty and the first exclusive entity called the "Stealer of souls" appears. He doesn't appear often mostly spawning in twice to four times every wave.
- Wave thirty to fourthy: This wave is harder then the other ones. It has a maximum of fourthy entities at a time with another exclusive entity called the "Wanderer of below"
- Wave fourthy to fifty: The last ten waves in Level Rush. You have the last gun and ammoo upgrade. There is now a maximum of fifty entities at a time. The last exclusive entity also appears here. You need to defeat "it" to escape Level Rush. If your successfull you will be rewarded with a ton of almond water, food and weapons. "It" can walk through walls and summon facelings. "It" is also refered to as "The facelings leader".
Entrances and Exits
Entrances
- Killing any entity using a gun has a 0.001% chance to send you to Level Rush.
- Dying in Level ! has a 0.4% chance to lead to Level Rush.
- Noclipping into only one of the two nebulae in a currently undefined level will bring you here.
- Noclipping through a sofa that has cusions with skulls on them in Level Infestation, will send you to Level Rush.
Exits
- Finishing Wave fifty sends you to Level 5.
- Noclipping through the floor during the 10th wave will send you to Level !.
Credits