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Overview

The Major Explorer Group, commonly abbreviated as the M.E.G, is a large group dedicated to exploring the Backrooms, researching and documenting its various levels and anomalies, and finding a possible exit. Having contributed to the discovery of hundreds of levels, the M.E.G's influence extends all over the Backrooms, with them having ties to almost every other major group within the Backrooms.

The group maintains a massive array of personnel with varying skills, including the maintenance of colonies/outposts, defense against entities (both during exploration and in colonies), researching Backrooms, or organizing and leading teams, divisions, and colonies within the M.E.G.

The group's method of maintaining order among its ranks involves a complex hierarchical system with numerous divisions all overseen by the Impresarios, which has allowed it to spread throughout the Main Nine with relative ease and provide a consistent supply chain via The Hub and The Metro to supply its various outposts.

History

Having been founded in 1885 by The First, the group initially formed as part of an effort to unify the many pre-existing groups that inhabited the Main Nine at the time. Initially starting out as a simple alliance, the M.E.G began to rapidly expand following its discovery of a consistent way to access the The Hub, eventually becoming an independent group and absorbing most of the other groups into itself.

In the following years, the M.E.G would extend their influence to the majority of levels inhabited by humans using their control over the Hub, creating colonies and outposts in hundreds of levels, and becoming a major player in the economy and politics of the Backrooms.

As of the present day, the M.E.G is a thriving group, with approximately 20,000 official members and 100,000 civilians within their outposts, and is growing at an unprecedented rate.

Resources

The M.E.G has access to vast amounts of resources due to their efficient supply chain spearheaded by Base Alpha. Common items the average M.E.G outpost has access to are Almond Water, various Level Keys, Greek Fire, Portable Purifiers, multiple bladed weapons, and at least one Kalthoff Rifle per base.

Settlements

The M.E.G has hundreds of outposts and colonies throughout all of the Backrooms, whether they be for trade purposes, habitation, or research. Although this is not a comprehensive list of all M.E.G settlements, some of the more significant colonies will be listed here.

New London

Hosting a population of over 10,000 people, and named after the capital of The First's home country in the Frontrooms, New London is the largest settlement run by the M.E.G, being located within Level 1 and spanning 5 square kilometers. It is one of the most important settlements made by the M.E.G, being its main area to recruit new members, store supplies for the group, and provide living quarters for its members.

The colony's architecture mirrors that of both modern England and the historic kingdom of England, with the culture of the colony showing many elements of British patriotism.

Being founded in 1909, the settlement originally started out as a minor outpost built in close proximity to an entrance to The Hub, as a way to use it for trade and travel throughout the Backrooms. Over time, the colony began to attract non-members of the M.E.G, slowly growing into a city of sorts within the level and becoming the M.E.G's main base of operations.

Base Alpha

Stationed within The Hub and home to 2,000 personnel, Base Alpha is one of the most important outposts of the M.E.G. Similar to New London, it serves as a living quarters for the M.E.G's members and a recruitment area. However, Base Alpha also serves as the M.E.G's most lucrative trade port, being a key part of the M.E.G's supply chain and a rest stop to coordinate and supply its explorers.

Although the base will provide temporary hospitality to any wanderer who comes to them, they will not accept known members of other groups due to the security risk.

Wandermere

Located within Level 4, Wandermere is a medium-sized colony, having a population of 5,000 people and functioning as a rest stop for wanderers and M.E.G explorers alike. The colony was founded in 1957, after the M.E.G started to look into tearing apart the structure of Level 4 to use its parts as building material.

Eventually, the outpost evolved into a small town within the level, due to Level 4's relative safety compared to the rest of the Main Nine, and is now a civilian area under control of the group.

Gamma Base III

Gamma Base III, located within the corridors of Level 3, is a relatively large colony controlled by the M.E.G, holding around 800 personnel and offering temporary sanctuary to all who come across them. They are responsible for most of the discoveries involving the level they are stationed in, and they also serve a secondary function of storing extra supplies to any personnel who get to the base.

The Crewmembers

A base residing within the train station in Level 3.24, home to 30 MEG personnel and 140 wanderers. They are in possession of multiple terminals with access to BACK-NET, and they welcome all wanderers. Visited mainly by wanderers due to the easy travel the trains provide and the hospitality of the group.

Base Lenoir

Named after one of the inventors of the automobile, Base Lenoir is an M.E.G base created to deliver to automobiles within Level 1.56 to other levels, primarily for use by exploration teams. Additionally, the base also routinely trades within other wanderers and groups, often selling excess resources and metal parts.

Base Omega

Base Omega is a base within Level 154 which serves as a trade port and warehouse for the M.E.G's resources. Holding a total of 100 members, the outpost is willing to trade with and help wanderers, and also serves as a recruitment center for the M.E.G.

The base is mainly visited by members of Base Alpha coming from The Hub in order to use the stockpiled resources to supply other outposts and explorers.











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