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Entity Hazard: Class 4
》Entity Number: Entity Number: 623
》Habitat: Habitat: Level -11.11


Description

Partyjesters are entities that are a type of partygoer. They look somewhat like a partygoer, but with no balloon, and most of them are short and tubby. Partyjesters constantly wear a hat and carry around a bag full of extra hats. These entities are quite passive towards nearly everything, however it isn't recommended to befriend one because of their effects. Partyjesters can't infect people like partygoers do, instead they hand out their jester looking hats to anyone who doesn't have a one.

A Partyjester's body doesn't have any sort of bones, however, they don't appear to be effected by not having them. Their bodies also are very flexible and stretchy, allowing them to warp their own body for fun sometimes. The only bones in a Partyjester's body are it's teeth, of which it has many. Partyjesters have a full set of elongated sharpened human teeth.

Although Partyjesters are very non-hostile towards anyone else, they're very hostile towards partygoers. They say it's because they're copycats and that partygoers just aren't as fun as partyjesters, though the reasons do vary between different Partyjesters a lot. When Partyjesters attack Partygoers, they usually use their mouths to tear apart the Partygoers because of how sharp their teeth are. Because of this, people have tried to bring Partyjesters outside of Level -11.11, to aid in neutralizing partygoers from other levels, however, all efforts have been met with failure as Partyjesters turn into a solid stone statue slowly after they leave the level.

Partyjesters have a unique reaction to almond water as seen in The Crying Partyjester Incident In Level -11.11. If they are given almond water to drink their body will begin to float in the air and then they will explode with a ton of almond water coming out of them. Partyjesters can't exit their level without holding the hand of a different entity or human. Outside Level -11.11 they will start to calm down and become weaker. Once you let go of the Partyjester's hand they'll turn to stone. Bringing a Partyjester's hat out of the level turns it into paper and makes it useless. These effects can be undone if you bring the Partyjester back into Level -11.11.

Unique infection manifestation

Partyjester's infection isn't immediate like Partygoers, instead, it takes time until someone really does become one. They have a unique stage type of infection where the effects slowly take in one after the other. Once someone becomes a partyjester, it's impossible for them to take off the hat. Partyjesters don't appear to have any sanity at all and don't retain much memory from their past life.

Partyjester 0-30 minutes in (Phase 0)

Someone puts on a partyjester's hat, immediately they notice that the effects of Level -11.11 can no longer do anything. No matter who puts on the hat, it feels comfortable, and the person will begin to become attached to the hat.

Partyjester 30-60 minutes in (Phase 1)

After about 30 minutes, by now the person who's been wearing the partyjester's hat should notice that their skin is more pale. The person is more durable to attacks and their weight decreases.

Partyjester 60-150 minutes in (Phase 2)

Once this phase hits, the person's body starts to shrink a bit, weighing much less than before. The person's sanity will slowly decrease from this point and they will begin to lose themselves mentally. They will also develop the ability to regenerate themselves. This ability to regenerate will become stronger as time passes on until Phase 5 where it's at it's maximum.

Partyjester 150-300 minutes in (Phase 3)

At this moment, the person will start to babble random words, coherent or not. Their body will stop shrinking and they will begin to regain their weight. Their skin color is now completely different from what it once was. The most common colors that are recorded are Purple, Red, and White. The hat on the person will start to stick onto their skin, making it harder to remove.

Partyjester 300-1500 minutes (Phase 4)

Once this phase happens, there's no turning back as the hat welds itself to its victim, getting rid of any chance of removing it the easy way. Extreme bone loss starts to occur and the person will start to loose control of their body. The person is almost completely a partyjester, but their body is not fully transformed.

Partyjester 1+ days (Phase 5)

At this point, nearly all of the original person's mind is gone, as well as their bones. The person will learn how to move their body without the needs for bones, and now they're full Partyjester. As a reward/tradition for going this far, the other Partyjesters will give the new member a bag full of more hats to go infect more people.

It appears that almond water can slow the Partyjester's infectious effects, however, it's not advised to use it if the person you're using it on is at Phase 3 or beyond, as it'll have the effects like if a Partyjester were to drink it.

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