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About 200 results for "Class_Variable"
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Template:Class Variable NEW
Survival Difficulty: Class Variable Varying Safety Unstable Hazardous -
Template:Class Variable
Survival Difficulty: Class Variable 》Varying Safety 》Heavily Unstable 》Diverse Entity Count -
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Template:Entity Class Variable
Entity Hazard: Class Variable 》Entity Number: X 》Habitat: Level X -
Entity List
wanderers., Class 2: Provokable and can injure wanderers, sometimes even going so far as to kill them., Class 3: Aggressive but weak., Class 4: Aggressive. (Typical classification level), Class 5: Dangerous., Class 6: Extremely dangerous -
Windows
Entity Hazard: Class Variable 》Entity Number: 2 》Habitat: Common, Level 4 and Level 188 The window is the most important facet of a building. Rooms would be dark and stuffy without the presence of windows -
Death Moths
Entity Hazard: Class Variable 》Entity Number: 4 》Habitat: Majority Death Moths are giant moths that inhabit the Backrooms. While the male Death Moths are mostly harmless and possibly even tamable, the female moths are several -
Level 1.5
Level 1.5 is a sublevel of Level 1. Survival Difficulty: Class Variable 》Safety Decreasing Over Time 》Unsecure 》Varying Entity Count -
Level Rush
Survival Difficulty: Class Variable 》Varying Safety 》Heavily Unstable 》Diverse Entity Count Level Rush consists of a large singular circular room, within a 30-meter diameter. The walls of this room are made out of a -
Mortis Abelson
within this entity's known canon. In short, there are no "Gods" within its canon. Entity Hazard: Class 7 》Entity Number: D E A T H 》Habitat: Majority Greetings Gary! I mean no harm... Come -
Level 4000
Survival Difficulty: Class Variable 》Mysterious Properties 》Scarce Information 》Sudden Changes in Environment Level 4000 is the 4001 level of the Backrooms and the start of Cluster V. -
Level !-!
Survival Difficulty: Class Variable 》Varying Safety 》Heavily Unstable 》Diverse Entity Count Level!-! is a sub-layer of Level!. -
Glowfolk
Entity Hazard: Class Variable 》Entity Number: 91 》Habitat: Level -150, -150.1, and -151. Glowfolk, otherwise known as'The Neon', appear to be androgynous humanoid entities that wander various levels of the Backrooms. They lack -
Level 9223372036854775808
Survival Difficulty: Class Variable 》Safe 》Secure 》Low Entity Count Level 9223372036854775808 is the 9223372036854775809th level of the Backrooms -
Level -511
Author's Notice: Consult the author, MoonlightSerenity, before making edits. If you add some without consultation and I do not like it, it will be removed. If you add something without consultation and I do -
Stalkers
Entity Hazard: Class Variable 》Entity Number: 12 》Habitat: Majority Stalkers are a general term for glowing eyes or cylinders that roam around the backrooms. Stalkers are mysterious entities, they look like glowing cylinders or glowing -
Malveillant
Why did I select these entities as my pets? You, Gary, ask strange questions... I like strange questions! Anyway!! I also call them my proxies. They are as obedient as dogs, as loyal as wolves -
Level 1001
Survival Difficulty: Class Variable 》Varying Safety 》Mostly Secure 》Diverse Entity Count Level 1001 is the 1002 level of The Backrooms, and the 2nd level of Cluster II. It is split up into different sections, each -
Level 4112
Survival Difficulty: Class Variable 》Varying Safety 》Heavily Unstable 》Diverse Entity Count Level 4112 is a single bedroom, containing a queen sized bed with a blue and green quilt on it. The head is touching the -
Level 0?
This page is a work-in-progress! Level 0? is currently under construction, so please refrain from adding a Delete template (unless the page has been abandoned for some time). It is encouraged to help -
Liquid Slimes
Entity Hazard: Class Variable 》Entity Number: 20 》Habitat: Majority Liquid Slimes are a gooey-like entity which is typically made of different liquids in the backrooms such as carpet water, tar, etc. The harm these -
Level 7381
This page is a work-in-progress! Level 7381 is currently under construction, so please refrain from adding a Delete template (unless the page has been abandoned for some time). It is encouraged to help -
Level 9223372036854775807.0001
M.E.G. Level Assessor and Appraiser, George R. Brown, "Ack! No one was not supposed to go over the integer limit!" Survival Difficulty: Class Variable 》Varying Safety 》Heavily Unstable 》Diverse Entity Count
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Typical Colors 2 Wiki
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This is an unofficial, fan-made wiki for the Roblox game Typical Colors 2, a class-based shooter based off Valve's Team Fortress 2, containing reworked weaponry, classes, maps, and game modes both from the original game and ROLVe's designs.