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Template:Fixed level infobox
Example usage:{{Fixed level infobox|title1=Example|image1=Example|caption1=Example|how_to_get_here=Example|how_to_get_into_the_next_level=Example|how_to_escape_from_tis_level=Example}} -
File:GlitchVerse (Fixed) Logo.jpg
Logo of GlitchVerse -
File:ESISPS (fixed ).png
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The Manila Room
The Manila Room is an isolated spatial anomaly in the Backrooms, resembling a small square room. It is typically considered an extension of Level 0. The room gets its name from the fact that the -
Level 36
Level 36 is the 37 level of the Backrooms. It appears as an empty airport terminal. It in appearance resembles Buffalo and Niagara International Airport showing restaurants known in the area and in the airport -
The Partygoer Invasion (joke)
This page is a work-in-progress! The Partygoer Invasion (joke) is currently under construction, so please refrain from adding a Delete template (unless the page has been abandoned for some time). It is encouraged -
Level 1.272
Safe Secure -
Pigeons
Pigeons are entities that can be observed in city levels, such as Level 11, for example. Pigeons are entities that can be mostly seen in Level 11. They commonly use the appearance of normal feral -
The Altrooms
One key difference between altrooms and backrooms is that altrooms almost always show evidence of skilled workers, such as tools, machines, or even whole economies. The entities behind these are not always observable and, in -
Level Defying
Survival Difficulty: Class Undetermined 》Mysterious Properties 》Unknown Information 》Undocumented Entities Level Defying is a level of Undetermined Origin -
Level 93
Level 93 is the 94th level of the Backrooms. Survival Difficulty: Class 1 》Safe 》Secure 》Minimal Entity Count -
Level 0.3
Level 0.3 is a sub-level located between Level 0 and Level 2, although this sub-level is located closer to Level 0. Survival Difficulty: Class 3 》Unsafe 》Unsecure 》Moderate Entity Count -
Abandoned Rooms
Abandoned Rooms, the place where you do not matter. Everyone is equal, everyone is stuck with you, everyone is lonely. Nobody is safe from the isolation, and the liminal space. This place does not feel -
Level 628
Level 628, is the 629th level of the Backrooms. Survival Difficulty: Class 1 》Safe 》Secure 》Minimal Entity Count -
Level 70
Level 70 is the 71 level of the Simulation. Safe -
Level 1918
Level 1918- "The Great War" is the 1919th level of the Backrooms. Survival Difficulty: Class 3 》Unsafe 》High temperatures, unsuitable to live in 》Entity Infestation (The soldiers in your beginning trench are friendly.) -
Level 60
Safe Secure -
Land Of The Forgotten
META NOTE: I'm sorry for the spam. This is a joke page. This page is a joke; it is not meant to be taken seriously and is only for laughs. Survival Difficulty: Class 69420 -
Level 123838305
Level 123838305 is the 8th level of The Partyrooms. The reason it is called Level “123838305” may be because it is an I.D and not a level number. This room is used to lure -
Level 1064
Level 1064 is the 1065th floor of the back room. Survival Difficulty: Class 1 》Safe 》Secure 》Minimal Entity Count -
Level 149
Survival Difficulty: Class Habitable 》Safe 》Sustained Communities 》Devoid of Harmful Entities Level 149 is the 150 level of the Backrooms. It was discovered by the Iroquois tribe of The Lost Suns approximately 600 years ago. -
The Nullrooms
Survival Difficulty: Class Undetermined 》Mysterious Properties 》Unknown Information 》Undocumented Entities The Nullrooms (Sometimes referred to as "Insanity's Abode") is a corrupted version of Level 0. Only one individual has ever explored the Nullrooms and -
▓▓▓▓▓▓▓▓
NOTICE: The Seer is not a being, in fact, I'm not even sure if it exists or not, but I'm writing this page anyways, someone out there HAS to know about it, or -
Level 9.11
on the side of the road however the car doesn't work anymore but it can be fixed and be used again. Level 9.11 seemingly no trees or anything but just grass. You can -
Level 5.4
Survival Difficulty: Class 3 》Unsafe 》Unsecure 》Moderate Entity Count Level 5.4 appears as a limitless basement hallway; the hallways have composed of the kind of walls like on Level 0, a white concrete floor
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Fandom Page for Outworlder, a 2D sci-fi, sandbox, colony management game being developed by Igloosoft Games. Please note that the game is still in the Alpha Stage, so bugs and incomplete assets are more common and will be fixed eventually. Anyone is…