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About 300 results for "Level_-1"
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Facelings
Entity Number: 9 Habitat: Majority -
Frowners
Entity Hazard: Class 2 》Entity Number: 3.5 》Habitat: Level Frown Staff's Notice: This entity is not to be confused with the Cornerrooms Frowners. Frowners are typically docile entities, that are similar to Smilers -
The Void
they may end up in The Void rather than their intended location. The Void is not a level. It is nothing; simply a dark, empty spatial anomaly, extending for a presumably unending distance. It has -
Noclipping
Noclipping is the action of travelling quickly enough to pass through a solid object. This is considered the main method of entering and exiting many of the levels in the Backrooms. While noclipping is a -
The Storyteller
unreal in the weird world we live in? Well, I've written enough stories for everyone else. Now, let's see how they write mine. Entity Hazard: Class 7 》Entity Number: 99 》Habitat: Level 230 -
Liquid Slimes
Entity Hazard: Class Variable 》Entity Number: 20 》Habitat: Majority Liquid Slimes are a gooey-like entity which is typically made of different liquids in the backrooms such as carpet water, tar, etc. The harm these -
Lurkers
Entity Hazard: Class 4 》Entity Number: 30 》Habitat: Majority Lurkers are very similar and might even be related to Smilers, in that you will always see them in the dark, but instead of them staying -
Beartraps
This page is a work-in-progress! Beartraps is currently under construction, so please refrain from adding a Delete template (unless the page has been abandoned for some time). It is encouraged to help expand -
The Clocksmith
who asks politely may be transported to any level of their choice. He'll simply ask one to blink; when performed, one will appear in the desired level, with The Clocksmith nowhere to be seen. -
Spoggors
Entity Number: 67-Z Habitat: Various Class: 6 To see the full list of Entities, please visit this page. Entity 67-Z — otherwise known as Spoggors — are an especially strange derivation of Entity 67. The -
The Dawn
You've been in the dark for quite a while, haven't you? Perhaps... you need some light. Some... brightness. It's always darkest before the DAWN. THE DAWN IS COMING. PREPARE YOURSELF, WANDERER. ACCEPT -
The Cameraman
of this nature, it would be unreasonable to believe that the individual could manage to travel from level to level capturing these images whilst carrying the equipment alone. From this, The Cameraman is theorized. This -
High Queen
Entity Hazard: Class 7 》Entity Number: 159 》Habitat: The Hive The High Queen is an entity that inhabits the sub-level known as The Hive. The High Queen appears as a large bee, resembling the -
The Corrupted Amalgamation
Warning: This page is restricted; please enter valid credentials. Reason: You are not permitted to view this file as it requires a higher clearance level to access. -
The Room (Joke)
to have any colonies or outposts. Entrances and Exits[] Entrances[] I went through some stupid door in Level 18 labelled "EXIT TO REALITY (NOT A JOKE)" to get here. Exits[] Out the door you ente -
Doors
ERROR It seems you are not authorized to access this page. Please contact a database administrator if you believe this is in error. -
Entity ☢
This page is a work-in-progress! Entity ☢ is currently under construction, so please refrain from adding a Delete template (unless the page has been abandoned for some time). It is encouraged to help -
Enigma
Entity Number: 72 Habitat: Level 52 Class: 7 To see the full list of Entities, please visit this page. This page is a work-in-progress! Enigma is currently under construction, so please refrain from -
Leslie Bernadotte
one. As he went outside to drink from the river with the rest of the children in Level 1009, he drank Neon Water. This is known as the Level 1009 Event, when someone with good -
The Phoeni
Entity Hazard: Class 7 》Entity Number: 7 》Habitat: Unknown The Phoeni resemble phoenixes from myths and legends. However, not all of them are the fiery birds you may think of, as there are a few -
The Full
in The Full rather than their intended location. Just like The Void, The Full is not a level. It is nothing; yet it is everything, an everything so full it fills up the entire space -
The Lone Wanderer
Entity Number: Unknown Habitat: The entire backrooms, mostly Level 1799 Class: 0 To see the full list of Entities, please visit this page. Being immortal has its advantages, never dying, never getting sick, never getting -
Aegis Article
SECURITY CLEARANCE REQUIRED PLEASE ENTER YOUR CREDENTIALS CREDENTIAL ACCEPTED The Aegis Article A Research by Dr. Abraham Anderson Introduction Abraham here, speaking in behalf of the 7th Detachment of the Major Explorer Group. If you -
Gearheads
Entity Hazard: Class 4 》Entity Number: 299 》Habitat: Majority Entity 299, more commonly known as the Gearheads, are large entities made up of wires, metal, generators, and an old TV for a head, no matter -
Entity 126
Entity Number: 126 Habitat(s): Level 10
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