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Bear.PNG

Entity Number: 78

Class: 3-6 (Depending on numbers)

Habitat: Majority

Teddies, also known as the 'Untrustworthy', are the less common but far more aggressive bear entities of Level 171. These entities resemble the stuffed Teddy Bears of the Frontrooms, though instead of round and fluffy, these bears will have a more 'mangled', humanoid appearance, and have what appears to be beige colored 'fur' composed of flesh.

Description

These entities travel in packs of up to twenty individuals that when inert are referred to as Bear Piles. If a Wanderer makes physical contact with one of these bear piles, the teddies will become active and immediately begin to pounce on the individual and hug them.

Skin Fusion

After just 2 seconds of contact with an Untrustworthy, your skin will begin to fuse with theirs to that point that removing the Teddie would result in you inflicting skin lacerations upon yourself. Shortly after fusing with the target, the victim will immediately begin to suffer severe neurological effects. These include a loud "buzzing" in the brain, increased emotional reactivity and an immense sensation of pressure against the body from an unknown source. These effects cause the victim to collapse and pass out from shock. After a period of 4 hours, the subject will burst explosively as three Teddies emerge from its torso and the original teddy will detach from the skin.

Weaknesses

For unknown reasons, Teddies are unable to fuse to the skin of Bare Bears, and it is believed Teddies actively avoid them for this reason. Almond water is also able to dissolve the matter of teddies on contact, leaving behind the same thick, black fog that fills the level as a byproduct. This can also be used to remove attached teddies without tearing your own skin.

While teddies can be destroyed this way, this reaction becomes less effective depending on how many more teddies are in the immediate vicinity. For example, dousing a lone teddy in almond water will result in the entity being completely dissolved in less than 5 seconds, however dousing a teddy in almond water with at least ten more teddies close by will result in only minor damage, such as a partially melted arm that is regenerated completely in about 15 seconds.

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