This is an unfinished page. The creator of this page likely intended to finish it later.
The Anarchyrooms are a set of Levels that appear to be created from the minds, thoughts, and ideas of wanderers, who appear to always be the first to reply to posts labelled "The Anarchyrooms", hence the name. The Anarchyrooms are extremely short, only having 12 Levels so far. It was first created in 10/31/2021 (just in time for Halloween!) and was immediately posted to discover.
Discovery of new Levels in The Anarchyrooms appears to differ from discovering normal Levels in the regular Backrooms. While The Backrooms appear to generate new levels instantaneously, The Anarchyrooms take time to make new levels, due to the unique process.
Discovering new things outside of defined features is still possible. The only features maintained are the pre-described ones.
Contents
- 1 Level 0 - Sunken Treasures
- 2 Level 1 - Okay Then
- 3 Level 2 - ShellCore Command
- 4 Level 3 - Decisions
- 5 Level 4 - Okay Then Again
- 6 Level 5 - How2Type?
- 7 Level 6 - Heck Yeah, We're Going There
- 8 Level 7 - That's My Line
- 9 Level 8 - the lobby but uav is playing
- 10 Level 9 - The Notorious Coliseum
- 11 Level 10 - N Words Be Like
- 12 Level 11 - Extraterrestrial Deadzone
- 13 Level 12 - Impostor Mysteries
Level 0 - Sunken Treasures
The Level appears to be a subterranean, underwater cave. Chests are littered across the level, containing various supplies. The items appear to fluctuate and cannot be determined. Going deeper in the cave will expose the wanderer to more and more dangers as they delve deeper, along with the chests dwindling.
There are no defined entrances and exits, and as such, it seems to just float in a void lonely.
This Level has been defined by MetaGang.
Level 1 - Okay Then
This Level does not exist. However, after a mission, it has been concluded that there is at least something in place of it, being that anyone who enters the space where Level 1 would've been would see the phrase "Ok then.", which was accidentally defined by Just An Interesting Dog Here.
Level 2 - ShellCore Command
The Level appears to be a replica of Flash game ShellCore Command. If a wanderer enters the level, they appear to be on the ship that would be the player character. The wanderer appears to know everything about using the ship, but they will immediately forget it after exiting the level, which is done by doing what would be beating the game. It cannot be relearned by any means until the wanderer re-enters the level. There are no known entrances.
Level 3 - Decisions
The Level starts off with a pure white room. There are three doors. The first one is labelled "Life" made of dark wood, the second one is labelled "Between" colored blue and made of an unsaid material, and the third one is labelled "Death" made of stone. All doors will lead to a hallway. Entering these hallways will make you have no way of going back, as the door will disappear. If you choose Life, you must go 10 miles north. At the end, there is a portal leading to a fake reality. Every step towards this portal feels like walking on knives, as you walk you will see painful memories, and the insanity rate is quick, at a rate of 10% every 24 hours. The fake reality resembles The Frontrooms, but every movement you make will come with unspeakable levels of pain. Due to this, insanity will ensue after a day, if you do not commit suicide before that. Death also requires you to walk 10 miles, without any catches unlike the Life door, except for an irresistible attraction towards the object at the end. After reaching it, your attraction will force you to touch it, leading to an instant death. The Between door makes you walk only 5 miles, which is only half of how long you have to walk to get to the end of the other hallways. The hallway is in a limbo. There is a portal at the end of the hallway which would've took you to Level 4 originally, but Level 4 ended up being defined so that this is no longer the case so it leads to Level 6 instead. This level can be entered through Level 2 by the victory means.
The Level has been defined by EEEEEEE123456.
Level 4 - Okay Then Again
Level 4 doesn't exist, as it's an immediate redirect to the empty space of Level 1. The Level has been defined by Just An Interesting Dog Here who repeated his classic "Ok then.".
Level 5 - How2Type?
Level 5 resembles Level 1. However, the text is now “Do I type here or can I do it in the page?”, a question by OGominho that also defined the page by accident. It also causes many questions to appear in a wanderer's mind.
According to the user, he still didn't understand the concept of the Anarchyrooms, as simple as it is. Another unfortunate event that affected the new path of the different dimension.
Level 6 - Heck Yeah, We're Going There
Level 6 assumes the form of a wanderer's favorite place, similar to Level 18 from the normal Backrooms. However, unlike said level which strictly goes by childhood memories, Level 6 in the Anarchyrooms uses any time period. If you somehow die, you get sent to Level 1. The only exit is by breaking through the floor, which presumably leads to Level 7.
Level 7 - That's My Line
Another word void with the text being "That's what I'm saying". How many times will random general commenters end up ruining the levels?
Level 8 - the lobby but uav is playing
This level appears to be an exact replica of Level 0 in the normal Backrooms. However, UAV by 111nightshift is played throughout the level loudly.
Level 9 - The Notorious Coliseum
This level seems to be a coliseum filled with the most notorious users in the wiki. In the middle is Egglord, performing the Banana Boat song. The sun is Moviesign's profile picture (more like a moon tbh). The coliseum is themed as Level 0.
No entrances nor exits exist.
Level 10 - N Words Be Like
Another void, but with an image. It appears to be a crying Spongebob meme.
Level 11 - Extraterrestrial Deadzone
Not much has been said about this Level; only that it's an extraterrestrial terrain. Many of the factors were distorted, making this Level extremely deadly, so you won't last long in here. Never voyage to this Level.
Level 12 - Impostor Mysteries
This level appears to be a replica of the Skeld from the game known as Among Us. No entrances or exits have been discovered.