
"The world was not made for us... we were made for the world, but left here alone."
โ๐ฃ๐ฑ๐ธ๐ถ๐ช๐ผ ๐๐ฒ๐ฐ๐ธ๐ฝ๐ฝ๐ฒ
Description[]
๐ฟ๐๐ ๐๐๐๐...is a normal two-story house with a very small basement. The house appears to have recently been cleaned, and there is a strongly noticeable lavender odour filling the air. Everything is neat and organized, appearing to be a typical suburban home from the 2000s to around the early 2010s.
Outside, there is always night and rain. While one can never leave the house, windows may be opened. What can be seen is a small, poorly lit suburban street.
Despite the eerie conditions, the house radiates a soft sense of comfort, warmth, and happiness for reasons never apparent. This feeling persists. But never really seems natural.
Approximately 10 minutes after entering the level, a landline phone will ring. The phone can be in different locations โ usually in the living room, the kitchen, the basement, or in one of the second-floor bedrooms. On the floor beneath the phone, there always will be a tiny poem written on a piece of paper:
"If you answer, the past will fade away. If you ignore it, no one will remember you."
Answering the call will make you forget one memory โ but what memory you forget is purely random. Ignore the call. You simply will not be here anymore.
Picking up the phone, one of three possible things can be heard:
- Hushed, troubled breathing.
- Muffled laughter and sobbing way off in the distance.
- Someone you love weeping and Screaming your name.
The calls take anywhere from 1 to 4 minutes. After the line disconnects, something always gets stolen away โ but you won't be able to understand what you lost until too late. You might not remember how to walk, how to speak, or how to recall anything.
That is all that will remain โ a wanderlust to wander โ seeking something nameless in some other place.
Until 10 minutes later.
A telephone starts ringing.
Entities[]
Telephone is the only one whose description can be completed for sure at this level. One doesn't know anything or nearly anything about the Telephone because it's almost impossible to enter the level. Not many tests have been conducted, and in all of them the same sounds always were heard when attempting to receive the call:
- Despairing, breathy whisper.
- Soft weeping and laughter in the background.
- A relative crying and Screaming your name.
The Telephone doesn't answer any questions, nor does anything change about what it does say. No one knows if the voice belongs to something living or if it just says the same thing a million times. Little is known about the Telephone.
The Telephone is a grey landline, slightly smaller, with a retro aesthetic. It has the feel of being constructed of well-worn old plastic, yet the finish is strangely rough to the finger. It is perpetually dusted with a thin coating as if it hasn't been answered in years.
Colonies & Outposts[]
Since the level is affected by the Phenomenon 15 effect, it is impossible to have a base or colony.
Entrances[]
- It's very unlikely but accidentally making a noclip could bring you to the level
Exits[]
- So far, the only way out of the level is by exiting through a window of the house, which could lead to Level 9, Level 85, or Level 560.
Author:Sombra ninja 2434
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