The empire of Incanyuden, pronounced "In-khan-yuh-din" is believed to be the ancient descendants of Incans and mostly Romans who entered the backrooms long ago. This empire is currently thriving and has not had many wars. They currently have an unknown number of leaders and an unknown number of citizens. This empire has many colonies because they have been here so long they have discovered most ways of surviving class 4 or below levels and some levels above that.
This empire named its colonies and outposts in Uzbek Latin.
Contents
Colonies and Outposts
Colonies
Sariq devorlar
This is the main base of the Incanyuden and is a large percentage of their population. This colony is highly secretive and wanderers are only allowed in if they were born there or are joining as a member. This colony is not open for trading and can be extremely aggressive if you appear hostile (such as dressing in fully black with a mask, carrying a weapon, etc.). This colony is at least 300 miles away from any spawns to the backrooms. This base is situated on Level 0. Their base is mostly made of metal from ceiling lights and other materials they can find.
Xavfli beton
This colony is less secretive but still won't let most people inside their base. This colony is situated on Level 1. This colony is sometimes open for trading as long as you have something of use. It is about 250 miles from where you enter Level 1. They mostly make their base out of concrete and shelves.
Uzun quvurlar
This colony is not secretive and can give you the most information about their group. This colony is situated on Level 2. They are open for trading as long as you have something of use. It is about 50 miles away from where you enter Level 2. They mostly make their base out of pipes and litter.
Xavfli bino
This colony is sometimes secretive, and they won't give you much information about their group. This colony is situated in a slightly safe area of Level 3. They are not open to trading and there are no exceptions. It is about 73 miles from where you enter Level 3. They mostly make their bases out of shelves, crates, pipes, etc.
Xavfsizlik binosi
This colony is highly secretive and they will only give you information if you are trusted. This colony is situated on Level 4. They are not open to trading. It is about 35 miles from where you enter Level 4. They mostly make their bases out of empty almond water bottles, concrete, metal, glass, etc.
Halusinatsiya mehmonxonasi
This colony is highly secretive and may think you are trying to sabotage them if you go near their base. This colony is situated on a safe area of Level 5. They are not open to trading and will think your trading items could be bombs. It is about 67 miles from where you enter Level 5. They mostly make their bases out of the glass from vases, drywall, metal, etc.
Kulrang zallar (Failed Base)
This colony has failed due to it being on Level 6. This colony was not secretive and let wanderers inside their base. This colony was situated on Level 6. This colony was open for trading. It was about 66 miles from where you enter Level 6. They mostly made their bases out of metal. If you find this colony now you will be able to feel that it has been destroyed and abandoned.
Tubsiz suv va marjon
This colony is secretive and will not let wanderers inside their base, though they can give you information. This colony is situated in the 2nd area of Level 583. This colony is not open for trading. It is about 73 miles from where you enter Level 583. They mostly make their bases out of bones, sandstone, coral, etc.
Balig'iga baza
This colony is secretive and will not let wanderers inside their base. This colony is situated on the 3rd area of Level 583. This colony is not open for trading. It is about 56 miles from where you enter the 3rd area of Level 583. They mostly make their bases out of wood, sand, coral, bones, etc.
Outposts
Okeanni yashirish
This outpost is highly secretive and will not let you in their base ever, as you might be a spy. This outpost is situated in one of the houses on Level 7. This outpost is not open for trading. The location of this base will not be said. They mostly make their base out of crates, rocks, etc.
Army
Headquarters
The Headquarters is in an undisclosed location.
Military Bases
Military bases are in an undisclosed location.
Ground Troops
This group usually has an estimated 10,000 soldiers at any time, spread between all of their colonies and outposts.
Alliances
Uni Citadel for protection and trading.
Joining
It can be very difficult to join this group, but the most easy way is by joining the Uni Citadel, then you will have access to this group even if you haven’t yet obtained citizenship. There are requirements in case you wanted to become specific groups.
- King - Be elected by the group or be a son of the king when the king dies.
- Queen - Be elected by the group or be a daughter of the queen when the queen dies.
- King/Queen’s Children - Be a child of the king and queen.
- Royalty - Be a relative of the king/queen, or be a high-rank that contributes to a lot of jobs.
- Royal Assistants - Get chosen to assist royalty, usually by the royal member.
- Kings of Colonies - Create a colony or get elected.
- Security - Be a good citizen, then maybe the royalty will let you train to be security.
- Guards - Be trained. Usually you have to be trusted to be trained.
- Store Owners - Get chosen to own a store, or create a store yourself.
- Citizens - Get a citizenship. If you gift the group enough they might let you in, but if not, join the Uni Citadel, and they will most likely let you in.
- Peasants - Break a law and then get released from jail.
- Prisoners - Break a law.
Flag Meaning
The Empire of Incanyuden
- Purple - Symbolizes the Inca
- Red - Symbolizes the Romans
- Yellow - Symbolizes their friendship with the Uni Citadel
Laws
- No attacking citizens or higher ranks.
- No stealing.
- No breaking into a colony if you aren’t a citizen.
- No starting rumors about the royalty.
- No meeting the royalty unless you are permitted.
Hierarchy
The hierarchy of the empire of Incanyuden goes as follows (this is in most powerful to least powerful order):
- King
- Queen
- King/Queen’s Children
- Royalty
- Royal Assistants
- Kings of Colonies (Mayor)
- Security (Inside the colonies)
- Guards (Outside or watching from inside the colonies)
- Store Owners
- Citizens
- Peasants
- Prisoners
Economy
This group has a stable economy which consists of 55% non-traded money, and 45% of their money from trading. They usually have a per capita of 250,000 per year (20833.3333 per month).
Conflicts and Peace Treaties
War of The Azeutians
The Incanyuden ended up losing this war. The reason for this war was a debate between them on who should have what land on an undisclosed level. It took about 3 years to repair all the damage on each level. Many damages were caused to the Azeutians but ultimately the Incanyuden lost. This knocked down their population to about 50,000, but it is believed that they have grown to an extremely large number.
Peace Treaty of The War of The Azeutians
Here is the peace treaty read out:
- The Incanyuden will lose about 5 miles of land on Level [REDACTED FOR INCANYUDEN PRIVACY].
- The Incanyuden will not go to war with the Azeutians again for the next 10 years.
- The Incanyuden will not try to take back that portion of land for the next 15 years.
Treaty of Hemsworth
The Treaty of Hemsworth took place in Level 1738. This treaty would symbolize the friendship of the country.
- The Incanyden will be protected by the Uni Citadel Military Force
- If the Incanyden is attacked by someone, the Uni Citadel will help and declare war on the aggressors
- The Uni Citadel has the authority to move troops on any Incanyuden's outpost for the both faction's protection.
Gallery
Author's Note and Credits
Author's Note
If you feel this group is badly written or is a stub, feel free to fix it.
Credits
Lin - Page