The Hall of Bewildering Dreams is a hallway that leads to the first three negative levels of the Backrooms.
Contents
Description
The Hall of Bewildering Dreams.
The Hall of Bewildering Dreams is a concrete hallway with occasional fluorescent lights on each side. The hallway floor is dirty with bugs and moss festering around it.
Like other negative levels, it is more unsecure than positive levels. Glitches can occur and are dangerous, sending the person to a dangerous level or even The Void. However, they are uncommon and avoidable.
The hallway works very similar to The Hub. There are three doors 100 meters apart from each other. Each of them goes to one of the first negative levels, and they are marked with either with a 0, -1, or -2. Each of them corresponds to the level it goes to. Also, behind where you come in from is a door as well, and entering it will take you back to Level 0.
Effects
If you stay in this level for more than an hour specifically contemplating whether you should go back or not will give you hallucinations and paranoia. If you don't make up your mind for 48 days you will eventually go insane. It's unknown why this occurs. Another effect is when you stare into a light. If you stare at one for more than several seconds, your mind will be encompassed in it. Your vision will never be able to break the line of sight of it as you slowly die. However, this can be easily avoided if you simply don't stare into a light.
Colonies and Outposts
M.E.G. Base "Negative Protectors"
- 8 people
- Stationed at the doors, telling people the dangers of negative levels
- Open to trading
Entrances and Exits
Entrances
- Noclipping into the floor in The Hub has a 6.66% chance of sending you here.
- Touching any glitched wall in the first 12 levels when you think reality is a corrupted simulation will teleport you here.
Exits
- Exiting through a numbered door will take you to that level. Either Level -0, Level -1, or Level -2.
- Walking through the door behind you when you came into this level will take you to Level 0.
- Noclipping into the ceiling will teleport you to Level -1.
- Touching a glitch will teleport you to a random Class Deadzone level or rarely The Void.
- Saying "Hall with green, blue, yellow, and grey," will send you to Level Ϡ.