The Frontrooms, a sprawling planet filled with 7 billion humans, and many other species.
The Backrooms, a infinite set of equally infinite liminal spaces, filled with many strange entities.
But...
Something's not right.
(Meta Note: Anyone is free to add new levels, this is a collaborative project.)
Contents
Description
The Inverted Plane is, as the name implies, an Inversion of both The Frontrooms and The Backrooms. Elements aren't always inverted, as some elements are subverted, amplified, changed, added, deleted, or even kept the same.
This area is very unknown, as hyperclusters are rarely discovered, and can come with highly anomalous elements, which is also showcased in another hypercluster, named Level REDACTED.
Many levels in here are unknown, but for simplicity's sake, let's start at the beginning.
IS-∅ - "A Perverted World"
IS-∅, also known as The Inverted Frontrooms, is a highly dangerous place to be in. Temperatures are extremely unstable, ranging from trillions of degrees, to below absolute zero. This place is filled with corrupted and twisted versions of species in the Frontrooms, all being extremely deadly and almost impossible to kill. Many are also actively malicious, and will torture you until you inevitably die.
A strange property of this level is that not even death will grant you an escape, as dying will revive you and teleport you to another place within IS-∅.
Geometry basically breaks down here, with you suddenly being teleported between places for no reason, and the scenery changing or corrupting right in front of you. Due to this, this space is impossible to navigate, and extended presence here will most likely result in your death. The only way to exit this hellscape is to no-clip through 2-D to 3-D objects that are none other than non-euclidean or euclidean without any kind of corruption to enter IS-0.
If your no-clip attempt fails...
Not even God can save you now.
IS-0 - "The Lounge Rooms"
IS-0 is an inverted version of level 0. The walls take a gray color, and the once empty set of rooms has become an infinite set of lounge rooms, filled with various items to occupy your time and entertain you. Many domesticated animals roam these halls, and they are all neutral unless you attack them.
Many colonies reside here, as most people who come upon this level stay here forever. Don't be fooled, though, as accidentally no-clipping, which happens more often than usual, has a somewhat large change of teleporting you to IS-∅ again. If it doesn't, then you will enter the next level, named IS-1. You can also go to a door to an arcade to access IS-2.
IS-1 - "The Bending Halls"
IS-1 is a sort of a weird level. Through this infinite set of infinite walls, hallways, and corridors, much dangerous travel here as well, so you'll most likely be running throughout the place trying to escape the dangers within.
It should also be noted that this level also has even more intense non-euclidean properties than IS-∅. In this level, all concepts of space and time are almost eradicated, as you can meet yourself in the future or the past, be in multiple places at once, and be in no places at all. In here, it's easy to get stuck in a time loop, or get lost in the infinitely changing halls for both an instant, and forever.
Exits to IS-2 and IS-0 are present, but inconsistent.
This place should be watched intensely, as this is a gateway for entities to travel to our world from another time...
Or come from something entirely different.
IS-2 - "Techno Dreams"
IS-2 is an infinite futuristic arcade, containing an infinite amount of arcade machines. When you start one of these arcade machines, you will be sucked inside the game, and completing the "Finish Game" condition of the arcade game will get you out. Due to there being an infinite amount of possible arcade games in here, it is not recommended to start an undocumented arcade game.
There are a couple of small groups containing 3-10 people, but no large groups have settled here.
Exits to IS-0 can be accessed through a door, and exits to IS-3 can be accessed through a vent.
IS-3 - "Vent System"
IS-3 is an infinite set of non-euclidean vents, which are segmented in strange ways. Entities such as Hounds and The Mold have been found here, making this level moderately dangerous, but the real danger is in the vent fans and extreme air currents, which can kill unsuspecting wanderers.
Due to the cramped environment of this level, and the immense danger, there are no colonies here.
Exiting the vents here will take you to IS-4 or IS-2.
IS-X - "No Safety"
IS-X is an infinite forest, in which Smilers and Peckers roam around in great numbers. The temperature can fluctuate violently, much like IS-∅, only a little calmer, with temperatures reaching 100,000 degrees to Sub-zero temperatures.
Due to the nature of IS-X, no colonies have been established.
Finding a cave will lead to IS-8
Entrances and Exits
You can enter through any level of the Backrooms, or anywhere in the Frontrooms, to get to the inverted version of that level. However, this only happens when you noclip in that place, and only a very rare chance. This also goes vice versa.