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Survival Difficulty: Class 1
》Safe
》Secure
》Minimal Entity Count


Description

A music room

A picture of The MusicRooms

The MusicRooms is a room set aside for practicing or performing music; a public room or small hall for musical performances. In this level, a lots of electrical instruments can be seen, including e-piano, e-guitar, e-flute, e-harp, e-drumpads, and so on.

No matter how you entered this level, you will find no-way to exit, means you can't leave this level only by you feet, but you have to do something. This level is a really small place about only 30 m2. The wall here is blue and the light here is just pure sort white. A perfect place to practice music!

The instruments here don't have any other strange properties but they seemed to be unbreakable. No matter how hard you play them. What's more, you won't feel hunger, thirsty or tired while playing music, because the strange property of this level......or just because the music are too energetic? Who knows.

Sometimes some entities will appear and be your audiences while you are playing something. Don't be afraid of them, they won't attack you even you are playing songs in bad quality, all you need to do is to play music until they satisfied, leave a bottle of almond water or a chocolate bar for you and leave. Please don't bother them, or they will just become as hostile(even more than) as they are in other levels.

Well, just enjoy the music!

Entites

(0.001% chance to see, 30% chance to see while playing music. However, they won't be hostile to you.)

Colonies and Outposts

This level is too small, so it's really hard to from a colony or an outpost in this level.

Entrances and Exits

Entrances

  • Go to a huge vent in Level 0 will lead you here.
  • Type the code "123" in Level 2 will teleport you to this level.
  • Find a swimming space and jump under the pool in Any Levels, you man have a small chance to wake up in this level.
  • Finding a door named with a note in level Level 341, enter it will lead you to this level.

Exits

  • Perform a bad song has 10% chance to lead you to Level 8.
  • Perform an average song has 1% chance to lead you to Level 1.
  • Perform a god-liked song will lead you back to The Frontrooms......however, this is not confirmed, because we don't really know the standard of a "god-liked song".
  • Play a loud song (Over 90 db in average) has 14.2817% chance to lead you to level Level 6.3.
  • Find a portal in this level while playing a song that has a theme about teleport will lead you to Level 0.6.
  • Using the electric piano or harp to play a classic music has 19.19810% chance to lead you to Level 0 L.

Extras

Radio Songs

Make sure to turn the radio to 94.3 FM now!

Rock

POP

Others

Scary

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