The Promised Land, is a mythical level of the Backrooms.
Contents
Description:
The first room you will enter if you ever get into The Promised Land.
The Promised Land was formerly a fictitious level until there prevailed adequate examinations to corroborate its validity. If you infiltrate it, you will be transferred into a building with 300 floors, and 1000 compartments of a limited 30m² each. The lights are all pink and can be deactivated or on at any duration. Behind the windows are curtains that are simply noticeable in the darkness. When it's the day, the curtains will vanish and a floor somehow made of substantial clouds will come across. On those mists, there are considerable trees of a mysterious variety. The leaves of those trees are furthermore made of some type of clouds. The fruits that the trees manufacture (that we will now call Cloud Trees) are nutritive. If you ever find it, please endeavor to contact other communities, as it may be one of the safest and nicest levels in the Backrooms. This level moreover has a day-night progression replicating that of The Frontrooms. This level previously had a conflict which resulted in it being Dangerous. The conflict has officially ended making it safe furthermore.
Rooms
Bedrooms
The Bedrooms are compartments each with 2 to 6 beds, each one of them possessing a limited PVC nightstand with a lamp and considerable unspecified books.
Living Room
The Living Room is an enormous of compartment types (at least 100m²). Living Room contains at least 3 sofas, 4 tables with several fruits (such as bananas and apples), and 5 gaming consoles with 5 flat TVs some of the living rooms. Gaming consoles and TVs appear not to retain a specified creator. There may be a fireplace, but this is not ensured.
Kitchens
Kitchens possess all the definitive cuisine types of equipment (pan, oven utensils, plate knives and all the taspect nessentialto cook and eat).
Dining Room
You will constantly find a dining compartment next to a cookery compartment. It encompasses a 5-meter long pellucid table with 10 chairs.
Bathroom
Frequently found next to the Bedrooms. There is a built in waterproof TV above the bathtub, pursued by a neat bookshelf with numerous uncommon catalogs right following the toilet. There may furthermore be a Radio comparable to the ones found in the Lounges.
Infirmary
The Infirmary is a 30 m² room with a bunch of safes all comprising all sorts of Medication, First Aid Kit, and Neon Water of all complexions and flavors. You may locate a bench pursued by the embankment, the bench might encompass almond water standing in it.
Lounge
This is a compartment where you can find bookshelves and a fridge with food that restocks every 1 hour. You can also uncover a high-end computer and a credit card with a lot of money. The possessor and author of this credit coupon are not comprehended. There is a radio, similarly. It dabbles music and anyone who heeds to that music experiences drastic happiness. This compartment occasionally is found following a kitchen.
The Shop
The shop is uncovered near the primary room of The Promised Land. It is an enormous mall complex where you can purchase anything for relatively tiny quantities of money. You may disclose here a fake plant in the junction of the compartment corresponding to The Frontrooms.
The Outside
The Outside isn’t vastly of a compartment but a location. It has pools, aqua parks, ice cream, shops, Cloud Trees, green grass, and vastly further. The Outside furthermore possesses an extremely gorgeous panorama and terraces.
The Night Club
The Night Club utilized to be a deserted area of the Promised Land until a faction of Glowfolk appeared onward and renovated it. It is extremely comparable to Level -150, except it's not endless. Bunches of Almond Water can be form in this domain, along with the occasional Neon Water.
The Business Room
In this compartment, you can do easy employment for a bunch of cash. It is the central basis of wealth in The Promised Land. The Business Room compromise two districts, an office compartment, and a conference compartment, you may find office equipment. The Business Room is pratically a commercial region for The Promised Land.
The Promised Resort
This location is the persistence of the region that was in the conflict interval in The Promised Land. After The Summer War, some troopers declined to relinquish the level, so they inhabited the war zones. They assemble hotels and spas to bring in additional travelers. Nowadays, The Promised Resort is now a prosperous industry and still controlled by the former soldiers.
Origins
The first mention ever of The Promised Land was found in Level 0 during an expedition by two people from The Backrooms Explorers. They found the remains of a Partygoer in a certain room. Right next to it was a Partypooper Mask, and a torn piece of paper, with on it, a note saying “The last of us are here!”, accompanied by the only picture we have of the Promised Land. There was also a book named “The Promised Land”, who seems to come from there, containing most of the information we have about it. Soon after the discovery of this level, the rumor of a heaven-like level spread across the backrooms, mostly through The Hub. Many tried to enter The Promised Land (look at incoming entries and exits category) but none of them have succeeded. A very popular theory about this level is that The Promised Land is connected to Level 777 by a portal or is even a part of it. There may be updates for the expeditions, if one of them succeed or discover something new.
Entities
Colonies and Outposts
The Backroom Colonists
The Backroom Colonists are a group of colonies that are all linked together. While the group of the Backroom Colonists usually deal with all military and stuff, the colonies make their own outposts and other things.
The group currently has outposts on entry levels to this level, and are planning to fully get through soon.
Reliquae Outpost
An Outpost settled by soldiers after The Summer War ended. It is made to prevent The Enscar from coming.
The Forgiven FOJ
The Forgiven FOJ is a small group of the Followers of Jerry that have somehow made their way into The Promised Land. They claim to have gotten there because Jerry forgave them for all their sins, though it hasn't yet been confirmed. It's very unlikely that they will not be wearing a shirt with something "FOJ" Related.
They may react violently to any bad-mouthing about Jerry. They can be found in rooms with a blue light. Allegedly, they change the light color to "claim" the room.
Entrances and Exits
Entrances
- Dive into a painting in Level 384. However, the chances are so astronomically high that this can't be considered as a true entry. The Conductor is quoted saying that you can find 15-meter-long and 10 meter tall staircases with a white door at the end that transports you here. It can appear in any level, however, no staircase leading to The Promised Land has been found.
- There is a rumor that noclipping into a pink light on the dance floor of Level -150 will lead you here, but no evidence exists.
- Fall down the stairs on Level 9223372036854775807
- Some say there is a secret entrance to this level at Level 7410 but its not yet confirmed
- Go up the staircase at the end of Level !-!
- If you find a rare pink door in the place you go when you win, going through it leads here.
- Spending 4 insane months or just being a believer in God at Pastrooms will instantly bring you here.
- On Level 865, sleeping has an extremely rare chance of sending you here.
Exits
- You can find a door labelled "Exit" on the ground floor. Go through that door at the day to enter The Frontrooms at the same time you traveled to the backrooms.
- There is a Glass Door and windows that give you a view of a City Street with Cars Parked. Exit through the Glass Door to go to Level 1738
Expeditions
Note: this category will be updated as new expeditions to find The Promised Land will be made.
The First expedition was made by 4 people from The Republic of Level 153 in 2004. They had to stop after accidentally getting into the Level 1051 and no-clipped back to Level 0 because, by extreme luck, the lights were on.
The second and third weren't documented.
The fourth expedition was made by 7 explorers from The Backroom Colonists group. Set on 2021. Possibly, the group was the first group to get to the level and attempt colonization, as during the trip, one member had disappeared in Level 384. Since Level 384 was relatively safe, it was unlikely an entity that killed that member. Although, this member has still never come back, and any telecommunication methods to get to the missing explorer failed. So it is extremely unlikely he made it. More attempts will be made, with expansions in trying to reach the levels that can move people onto this level.
The fifth expedition is being made by 5 explorers also from The Backroom Colonists group. They went through a painting in Level 384 and gave the most information out of all expeditions, but more expeditions from the group are likely coming soon.
The sixth expedition featured around 17 residents in the Backroom Colonists group from Outpost Mahogany on Level 0. All the people managed to get to Level 2^64 and Outpost Blurro by the train in the Metro. Most of them no-clipped into the painting, and it is known 4 had made it. While they were there, they gathered neon water and returned. The group is now considering making an outpost on the actual level soon.
The DEA-32 raider team went missing, report all sightings.