"If you are not careful enough when entering pitch black locations, you'll have a 1% chance to go to The Shaderooms, where its nothing but gray and white walls with no possible way to get back to any other realm. God save you if you enter, because there is no way back."
The Shaderooms is supposed to be an empty place, followed by gray and white wall patterns which seem to be endless, justified by the human eye. This room has 3 levels inside of it, which is documented on the heading above.
The Shaderooms's normal appearance. The photographer was never found.
Contents
Description
The Shaderooms is a white and gray room with no wind at all. Jumping through the window will teleport you back on the same spot you were before you jumped off. Any type of escape, on Level 0, 1, and 2 will result in a failure, since this room does not have a exit at all. Any attempt no-clip on this room will be failed, because very strong walls prevent you from no-clipping out of the room.
Level 0: "Gray Walls"
Level 0 is the 1st level of The Shaderooms. Level 0 is a grey and white colored wall patterns. It has lots of information and shelfs, as well as tables. This is the first place you go when you enter The Shaderooms. When you enter within this level, the way you came will become a wall which you cannot no-clip nor break in/get in. 20% of the time, it's just a room. 60% of the time, there's a hidden pathway that leads to Level 1. It is mostly found on the west side of the room. If there is no pathway, you are doomed on Level 0 for eternity.
Level 1: "Hospital"
Level 1 is the 2nd level of The Shaderooms. Level 1 is a hospital that has a strange phenomenon of making you have extreme phobia against the doctors, which are entities that are hostile and have the will to rip off any extremity or limb. Though the pain of getting a limb ripped off is pretty strong on The Frontrooms, by here it is 10x stronger. Your heart will stop beating within seeing a doctor. A doctor will rip off in sight. There is no way of violently murdering Doctors, as they are no-clipped onto the level. This level is just a hospital, where entities begin to reside. A way of getting onto Level 2 is somehow touching a Doctor without no-clipping through it. This will immediately teleport you to Level 2. You can come back to Level 0 by going back the pathway you came. If you encounter a random hole that looks like a human made it, enter to see The Shaderoom's Colonists colony.
Level 2: "End"
Level 2 is the 3rd level of The Shaderooms. Level 2 is a library, with all the information regarding The Frontrooms, and The Backrooms. Unlike The End from The Backrooms, there are no such things as computers, nor devices. All devices that are turned on will rapidly shake, then turn off. There is no internet within this level, so travelling here is a waste of time, and dangerous due to it having entities. Even if a device manages to turn on, any command that works on The End will not work. It will just be a empty desktop. It is unrecommended to stay within this level, due to massive reports of you glitching out and entering The RoomsShade, which is just The Shaderooms but 10 times more difficult. Any information that has ever been written on the backrooms, such as: Tales, History, Fantasy, Nonfiction, Levels, and Properties will appear here at a undetermined amount of time.
Colonies and Outposts
The Shaderoom's Colonists
- Reside in Level 1.
- Open to trading.
- Deep hidden; underground.
Entrances and Exits
Entrances
- One may enter by locating any type of pitch black room and travelling through it, with 1% of appearing onto The Shaderooms.
Exits
- There are no exits from The Shaderooms.