Contents
Description
This is the first and only picture of The Silky Sewers. Photographer suspected to still be in the backrooms.
The Silky Sewers looks like some sort of infinite factory that has some sort of pool room filled with a green, slimy, and silky substance. The walls are made out of bricks. The lighting is very dim in this level, as the level has 1 light per room. The way the one and only picture of this was taken was from a phone flashlight. The slime can change to genuine water in some rooms. If you see the genuine water, it is advised to drink it. However, if you do drink the regular water, all effects of Almond Water will be removed.
The lighting itself is suspected to turn off for hours at a time. The reason for this suspicion is solely because the person who entered this used to be a handyman in The Frontrooms. A picture of the lights off has never been found, since it is at least somewhat easy to navigate this level and trace back your steps to find out what to do to escape. When the lights turn off, it's when entities can spawn. It is highly advised to use any and all lights that you have on you.
Supplies in this level seem to be moderately easy to find. With an expected Almond Water to be found every five rooms. However, any supplies found seem to disappear when you shine a light onto it, and then re-appear when that light is removed.
To be noted, internet speed in this level is suspected to be 44.86 Mbps. Using internet speed here is easy. And also to be noted, when encountering an entity, DO NOT ATTEMPT to run into another room. You will likely fall into the substance when trying to fight the entity. (Since this level is very enclosed) It is unknown what happens after you fall into the substance. So, stay in the same room if an entity is chasing you. And remember: STAY. ON. THE. OUTLINE. OF. THE. ROOM.
Entities
There are only a few entities in this level. They only appear when the lights are off.
- Hound
Colonies and Outposts
There are 2 colonies within this level.
The Silk Kingdom
- The Silk Kingdom has 13 members
- The Silk Kingdom aren't too friendly to wanderers.
- They are willing to trade.
- The Silk Kingdom won't accept you into their kingdom.
The Entity Fighters
- The Entity Fighters have 37 members.
- The Entity Fighters are very friendly to wanderers.
- They are very willing to trade.
- They will accept you into their group.
- Their goal on this level is to try to install as many working lights near the spawn as possible, and blockade parts where they won't install the lights as best as possible.
Entrances and Exits
Entrances:
- Noclipping through a toilet in Level 99
- Say "silk" 6x while holding a piece of silk via being in Level 9
- Possibility that in Level 3.14, solving the answer correctly might have a 3.14% chance to send you here
Exits:
- A door colored green somewhere random in the level might appear, leading to Level 353.