This is a list of wanderers of the backrooms who deserve to be mentioned in this page due to their successes/powers/anomalies and/or stories assiociated with them/other things that they did. These wanderers mostly have seperate page to better explain their life, but here you can read all the basic information. Most of them have an ID number of their MEG's identification cards, but some of them are classified as entity due to the events in the past.
Crimson
ID: 0000
A person who saved thousands of lives, currently in M.E.G. colony.
Fenrir Crimson (Crimson for short) is a 16-year old woman (as of 2021) with black hair, mostly wearing grey jacket and a white T-shirt. She has abnormal powers, with them being: infinite stamina, immunity to turning into a Partygoer, severely increased strenght, accumulation and senses. She got them due to an event with an Insanity's tooth injuring her heart during a mission in Level 6. The other explorers quickly saw the situation and the exit was luckily near, so they have taken her to MEG's medical bay, where they stopped the process of turning into an insanity, but they couldn't replace the infected blood which stayed in her body. They sewed up her heart and woke her up. The Insanity's blood was luckily not dangerous, but made Crimson a very strong warrior, Partygoers's fear and gave her fame for all over the backrooms. Apart from that, she is a very kind person who wants to save as much lives as she can and destroy The Redacted Watcher for good. She also helps every colony when she can, which only increased her popularity, altrough she doesn't need it.
Crimson's weapon is a scythe made out of metal with sharp blade dappled with Almond pain, which increases the numbers of entities will receive. The scythe is heavy, though being light for her. Crimson is really used to this weapon, so a Katana or gun could make problems to use by her. Also, the scythe's blade is black, with edges of it being scarlet because of the Almond pain.
Crimson mainly states at base in Level 1, but also visits other bases.
Egglord
M.E.G. note: Due to unexplained Egglord's ability to control eggs, we have given him an entity number.
Entity Number: 94
A humanoid classified as entity due to his abnormal power of controlling eggs (entering their beings etc.).
Egglord, a wanderer classified as an entity, is a 17-year old male with a crown, cloak, and red-styled clothes. He also has brown eyes and brown hair and is notably tall. Apparently, when Egglord ages, he does not change his appearance, and still appears as a 17-year old. Because of this, Egglord is presumed to be over 1000 years old. It is presumed that Egglord will never be classified as human and get his wanderer ID.
He has a very weird power of making eggs into intelligent beings and controlling their "body". This power is one of the reasons why he is classified as entity and we probably cannot confirm it until we examine his body with consent or by force. Although, unprocessed eggs are rarely contained and ate due to even boiled eggs getting controlled by him. If you provoked Egglord and ate eggs recently, well... Pray to god for your bowel and stomach survive his attack, or else you are done. He can also transport his soul into an egg to spy or cause damages to people. Although, when the egg controlled by him cracks, his soul gets back to his body.
This entity is a single being, and people have decided to not kill him due to him being generally friendly, with exception of colonies wanting to examine his body to know from where he gets his power.
Infinite Explorer
ID: 1121315144 (Fun fact: the numbers translated to letters mean "almond")
Proud A9-1 of Almond Water Inc. ™.
Infinite Explorer (real name unknown) is the CEO of Almond Water Inc. ™ and a student in Backrooms Exploration and Discovery, where he learns mainly about maths and economy, the thing which he started doing in The Frontrooms. He is also one of officers in his own company due to participating in many military trainings.
Infinite Explorer is at student's age, mainly wearing a white T-shirt with a tie and a badge which outmarks him being the company CEO. He purely hates Partygoers and Anarchist Movement of the backrooms, wanting to terminate them in the most painful pain possible. He is very similair to Crimson, but less volunteer and having more his opinions instead of being so open to people and fixing everything. All the workers of the company like him because of how generous and kind he is, but if there is a need, he can be serious, even severely strict.
The Almond Water got created by removing dangerous substances from Carpet Fluid while experimenting with it in the past. Of course Explorer was not even born yet when these experiments were done, but he has a conclusion of severely improving Almond Water. So, the substances removed from the carpet fluid were scattered between the good ones, making almond water weaker that it could be. There was also an option of keeping the suspected dangerous substances, but the higher-rank scientists didn't agree due to the amount of dangers that could be spreaded. People learnt to reproduce almond water without using carpet fluid, but when explorer became the CEO, he said his main goal is to fix previous scientists's mistakes and maximize the use of the carpet fluid without removing any of the good substantions.
Colorplayslol and TheObbyxx
IDS: 999 for ColorPlays, 1000 for TheObbyx
Very close friends and geniuses.
TheObbyxx and Matt Colors are one of the best friends in the backrooms, and that is why they are listed togheter. These people are genius, with both of them having over 140 IQ, and each of them having an other specialization: TheObbyxx is a programmer and ColorPlays being an engineer. ColorPlays was named after his surname and his gaming addiction back in The Frontrooms, while TheObbyxx needs to wear glasses. Maybe they are young, but who said guns are forbidden in the backrooms?
TheObbyxx and colorplays's first meeting have taken place in Level 4 when Colors found one of the M.E.G. outposts. He was then invited to the colony, and then he met TheObbyxx working as a file sorter and information finder. They quickly became friends, who joined studies month after. They gained their IQ mostly from these studies and their adventures, because I forgot to mention TheObbyxx discovered Level 666 and ColorPlays suspected the existence of an unescapeable level.
TheObbyxx is a huble guy, he just accepts the conditions he has until they are not suitable for life. He doesn't have a constant base and moves fruequently. His black hair is a side effect of being in Level.exe, which he gained due to multiple glitches. He likes exploring new levels until they are suspected to be deadzone or Infinite Explorer doesn't sell him Super Almond Water. Except for that, with some guns to murder entities and ColorPlays as a companion he is completely fine even with class 5's. ColorPlays likes luxury, with painting his hair required a very dangerous mission on capturing a Rainbow mask and then making a dye out of it. He, like TheObbyxx is completely fine with class 5's explorations unless he doesn't have guns, TheObbyxx or Super Almond Water. Also, ColorPlays is kinda rich.
They both treat themselves like brothers, doing almost everything in the backrooms with the other one on their side.
The Rayne Wanderer
The Rayne Wanderer is a person known to Wander about the Backrooms, researching and documenting various Levels and well as the Entities which inhabit them. Rayne believes that they noclipped into the Bookrooms sometime in February of 2019, though the exact date is unknown.
The Rayne Wanderer has been described as a 5'5 human wanderer, dressed entirely in black clothing, with a black ski mask, raincoat, and a hood which always obscures their face. Rayne rarely stays within Colonies or Outposts for very long, instead choosing to live nomadically all throughout the Backrooms. According to Rayne, this is because they believe Entities migrate throughout the Backrooms in Waxing and Waning patterns, cyclically flooding certain Clusters and settling there for a while before moving on. At any given time, it is likely that Rayne will be in possession of:
- A box of matches
- A dark blue sleeping bag
- A 2 Liter keg containing Almond Water
- A 1 Liter Keg of Memory Fluid
- A notebook titled "Entity Encounters: Do's and Don'ts"
- A notebook titled "Maps of the Backrooms"
- A small bag containing basic medical supplies
- A small bag containing writing utensils
- A black 12-inch blade machete
Author: TheObbyxx
Images: Unknown.