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Level µ: Dark Maze

Level µ is the Darkest Level of The Backrooms & represents A Infinite, Dark maze

Survival Difficulty: class ?

  • Mysterious Properties
  • Unknown Information
  • Undocumented Entities
File:Screen Shot 2021-11-09 at 11.15.02 AM.png

Photo by a Unknown Photographer

Description

Level µ is a Infinite Dark maze in the middle of the night, the time in this level is always 3:00AM, The Dark maze looks infinite with its Path going on for Millions of miles. The Darkness of this level is Approximate to level 6, But more Mysterious, you need a Flashlight with you because this level is dark, & a Almond water to keep your sanity straight, as Ultimately being insane, as a Life-Threatening Possibility, you might hear a Horror song heard all over the maze. The M.E.G is not regarded to not attempt on entering, as unplumbed content may cause recklessness, which leads to certain fatalities. Entities on this level are Unknown, Some reported Facelings. Facelings are common in this level, Studies have Shown if the Wonderer wait/lost for 10 days, the Wonderer will Disintegrate slowly. the Dark maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching patterns that lead unambiguously through a convoluted layout. However the Maze docent have a Start/End Point, You’ll be spawn Randomly, you can spawn in any Claustrophobic Spaces

Right Hand Rule

If upon entering a maze, one immediately puts out one's right hand, touches the entryway wall and then faithfully follows the right wall, the exit will be found without fail. If a Wonderer Fails to find the Exit, like I said the Wonderer will Disintegrate slowly, or become Insane. Cars can be found in this level (Cars can only be found in big Pathways)

Colonies & outposts

There are no Known Colonies & Outposts on this level. Because of the Darkness on this level we dont know where are the Colonies & Outposts here...

Entrances & Exits

Entrences

  • No-Clipping a Grey/Beige Brick wall in Level 34 will bring you here
  • Commit Suiciding yourself in Level 3 will bring you here as well

Exits

  • Surviving for 3 days will lead you to Any Levels with a Class 0, or Class 1
  • Traveling 250 miles will lead you to Level 6
  • Entering a big Door will lead you to Level 5, or Level 69 (Not a Highway)
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