The Numerrooms are the creators of the Frontrooms universe.
The Numerrooms have level naming where all numers (levels) match the number’s ‘meaning.’ Despite the name, the Numerrooms are not limited to just Numerology. Negative numers mean the exact opposite of their positive numer counterpart. To create balance, everything and their opposite must co-exist. 0 does not have a negative form since absolutely everything can not exist in a numer.
Earthlings (Wanderers from Earth) reach a certain spiritual criteria (nobody is sure what) and ‘no-clip’ into a random numer upon entrance, odds of some increasing depending on the earthling’s spiritual state.
Normal Numers
> The Base 10
All Base 10 numers, excluding Numer 0, were all made at the same time. The Base 10 numers have a strong bond with each other.
> Numer 0: “The Void” (WIP)
Numer 0 is the 1st numer to ever exist in the Numerrooms.
Numer 0 has nothing that creatures can see. Everyone and everything that has came before floats around forever. Despite the nothingness, there is an invisible meditational energy. Fortunatly, or unfortunately, the meditational energy is what all creatures need to survive. The energy is theorized to been formed shortly after Numer 1 to make those trapped feel better. Despite Numer 1 attempting to help with the gas, it causes more suffering. Despite attempts, Numer 1 can not reverse the gas. Because of the gas, Numer 0 has an anomalous property where ones who attempt to kill themselves before their time to die can not. After a while, the meditation gas gets less effective on one’s soul, causing distress and isolation in those trapped to float for years and years.
Numer 0 holds the status as the first ever numer to exist. The numer before numer creation. This numer lacks anything besides the meditational gas. Fortunately for those trapped, you can find other trapped creatures. You can swim through the gas far enough to find somebody to talk to. It takes a long time to find a fellow earthling, but may be worth it for your sanity.
Entrances
- Numer 0 is entered by no-clipping to where nothing yet exists.
Exits
- You will most likely never exit Numer 0 as you become one with this numer. Your only hope is to be created once again.
> Numer 1: “Creation” (WIP)
Numer 1 is the primary source of all creation in the Numerrooms.
The creations are vast, there is anything you can dream of and more here. Unfortunately, that means one can encounter threats. Take guard and find the nearest earthling faction. These factions have found sectors of the level that are safe. Some sectors of the numer have air that is dangerous for earthlings, or even no air at all. Those sectors are far from where earthlings typically spawn. If you feel sick in the numer, hold your breath as much as you can and go back.
> Numer 2: “Duality” (WIP)
Numer 2 is where Numer 1’s creations have become two.
> Numer 3: “…” (WIP)
Numer 3 is
> Numer 4: “…” (WIP)
Numer 4 is
> Numer 5: “…” (WIP)
Numer 5 is
> Numer 6: “…” (WIP)
Numer 6 is
> Numer 7: “…” (WIP)
Numer 7 is
> Numer 8: “…” (WIP)
Numer 8 is
> Numer 9: “…” (WIP)
Numer 9 is
> Numers 10 to 99
> Numer 10: “…” (WIP)
Numer 10 is
> Numer 11: “…” (WIP)
Numer 11 is
> Numer 22: “…” (WIP)
Numer 22 is
> Numer 33: “…” (WIP)
Numer 33 is
> Numer 99: “…” (WIP)
Numer 99 is
Negative Numers
> The Base Negative 9
All Base Negative 9 numers were all made at the same time. The Base Negative 9 numers have a strong bond with each other.
> Numer -1: “Destruction” (WIP)
Numer -1 is the source of all destruction in the Numerrooms. The destruction causes the items to no longer exist.
Wanderers have only a few minutes to leave this level. If they don’t, the level will destruct them.
> Numer -2: “…” (WIP)
Numer -2 is
> Numer -3: “…” (WIP)
Numer -3 is
> Numer -4: “…” (WIP)
Numer -4 is
> Numer -5: “…” (WIP)
Numer -5 is
> Numer -6: “…” (WIP)
Numer -6 is
> Numer -7: “…” (WIP)
Numer -7 is
> Numer -8: “…” (WIP)
Numer -8 is
> Numer -9: “…” (WIP)
Numer -9 is