The Broken Reality is what can be considered as a different reality from the backrooms, the broken reality is a place of inconsistent appearance, with a hostile, cruel and unknown nature.
Description
First known image of the entrance point
Broken Reality is a place of ever-changing appearance, this level can be considered as its own alternate reality, since it differs too much from the properties of the backrooms and any level, this level can take on the appearance of any place in the backrooms, although its true form is completely inexplicable to current knowledge, the true form of this reality cannot be seen with a simple human eye, it cannot be known what it really is, many who have come to enter, They have never made it out alive.
ambience heard on sub-reality 5
Entities
Not known entities have been documented.
Entrances and Exits
Entrances
methods for entering this reality are still a mystery, fixed entrances could never be found, but somehow, people manage to enter here for no reason, whoever enters here is considered missing and lost.
Exits
There are no known exits from this level, thus by navigating too far, one can be found at the entrance to The Downrooms, which is an even more terrifying place.
Sub-Realities
This level is divided into sub-realities, which have unique properties that differ from the entire level, but are still considered part of it.
Sub-Reality 1
When entering the Broken Reality, one will find themselves in sub-reality 1, which is just a second floor of an average house, this sub-reality has nothing special apart from 2 doors and a window that seems to lead to the void, it is only recommended to be in the main area of the entrance.
Sub-Reality 2
Going down the stairs, you will find yourself in sub-reality 2, which takes on the appearance of a deserted computer room, almost all the computers do not seem to work and some will explode or catch fire when turned on, although when turned on they will emit a high-pitched beep. with a very strong decibel level than normal, which is capable of leaving people permanently deaf.
Sub-Reality 3
Sub-reality 3 can be accessed from the exit door of sub-reality 2, sub-reality 3 has the appearance of a semi-abandoned shopping center totally devoid of any form of life, in some areas, the air becomes you can feel as if you were on top of mount everest, the whole sub-reality seems to be deserted and immersed in a perpetual night, some lights tend to fail and/or go out for hours, even days, leaving the sub-reality in total dark, I forgot to mention that almost all the stores are completely empty, without anything interesting, although there are some stores that function as one would expect from a normal store, these stores tend to have few supplies, although also dangerous supplies, not all stores they are reliable and you have to stay away from almost all of them, you don't know what can happen when you enter one.
Sub-Reality 4
Sub-reality 4 is a mattress store closed at night with a single light illuminating the entire area, the area light is the only light source that can be found here, because other light sources than from the sub-reality have proven to be useless, the atmosphere of the place tends to be mysterious and dark, many cries of pain, sorrow and suffering can be heard in the distance without a source, although it is not recommended to search for the source of the sounds, since you can disappear and reappear in sub-reality 1.
Sub-Reality 5
Sub-reality 5 is an empty office almost in the dark, devoid of life, with a few lights illuminating it, this office seems to extend beyond human comprehension and beyond the limits of reality and thoughts, here you can hear a ominous and terrifying environment, causing sanity to drop to catastrophic levels, here you can also find computers, although these do not seem to work, some turn on and off randomly, giving a feeling that you are being accompanied all the time.
Sub-Reality 6
sub-reality 6 is an abandoned theater, with a random black and white movie always playing on the big screen, without any source, the exit doors of the theater are locked inside and outside and cannot be opened, since the locks seem to have another type of mechanism than usual, the only way to get out is through the theater screen, which will lead to the next sub-reality.
Sub-Reality 7
sub-reality 7 is an infinite corridor with doors on its sides, all the doors seem to be blocked from the inside, although some can be opened, but these tend to lead to the void, the environment gives a feeling of absolute solitude, as well as the noise levels do not rise to no more than -4.7 decibels, plunging the place into absolute eerie silence, the silence is as silent as a darkened neighborhood at 3:30 in the morning, the only thing you can hear here is your heart beat or your own thoughts.
Sub-Reality 8
sub-reality 8 is a collection of corridors in almost total darkness, although it contains a few lights that illuminate few sections of the corridors, the air in these corridors is always cold, giving severe hypothermia and a dry cough, everything here is devoid of supplies , making survival impossible, so also the environment is very unhealthy for the human mind.
Sub-Reality 9
Sub-reality 9 is nothing more than a hotel corridor that stretches infinitely on all sides, the lights fail here and can be turned off completely, leaving the corridor in a silent and gloomy darkness, a video of the exploration of the corridor was found from the corpse of someone who couldn't get out of the sub-reality without losing his sanity at all.
Deep in the sub-reality, one type of entity can be heard roaring, though none have ever been reported.
Sub-Reality 10
sub-reality 10 is a chaotic mixture, this sub-reality is made up of an amalgamation of stairs that twist and corrupt each step you take, these stairs tend to appear and disappear from the air, as well as for each step you take, your sanity will go down 0.005 percent, I forgot to say that there is no almond water, so be careful with each step you take, since you can not know what awaits you at the end.
Sub-Reality 11
Sub-reality 11 is a room for a single person, all the photos in this sub-reality always seem to come out with a low quality or grainy yellow effect every time one is taken, every time you try to close the door of the room, it will always open every time you look away no matter what happens, the door will not serve as an exit and you have to wait specifically until dawn to be able to leave, not through the door but through the window, which will lead to the next sub-reality.
Sub-Reality 12
Sub-reality 12 is what can be considered "the calm before the storm", although you are given the opportunity to return to sub-reality 11 through the same window you used. sub-reality 12 is a small town devoid of all human life, no car can be seen in sight, every car or person seen is considered dangerous and should be avoided, every building seen here is also considered a total danger and can lead to unknown areas, the time of day is always stuck at 6 AM with a blinding sun, all clocks do not seem to move and compasses stop working, every electronic device fails and never turns on again.