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Level 37.1 is a sublevel of Level 37.

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Survival Difficulty: Class 3
》Unsafe
》Unsecure
》Moderate Entity Count

Description

The Rooms An image of Level 37.1.

Level 37.1 is often seen as an extension of its main level, Level 37. It shares the magnitude of the pool complex, with haphazardly separated rooms. Its intricate architecture, more often than not presenting chaotic patterns, can be seen throughout the building, with every room containing a different detail, contrasting with others. While some sections barely have enough water to be referred to as a pool, some are shallow enough to be forgotten in it. Despite all those characteristics, The Deep End isn't as pleasant as one may think.

Navigating through the level is difficult, as lighting is very scarce, with sparse openings in the walls that emit a poor, indirect source of light — with an unknown source —, barely enough to see what is in one's sight. The water has an intense, deep green-blue tone, intensified by the deep darkness and contrasting with the superficial structure of the level. Differently from its main counterpart, the tiling present all through the level varies; some zones present the classic square and white tiles, while others contain rectangular, blue-colored ones. The lack of maintenance gives Level 37.1 an ominous aspect — filthy grouts, destroyed tiles and poorly built structures are some of the most common aspects.

The water is constantly frigid, maintaining itself slightly below the freezing temperature, along with the air temperature of the level.

Colonies and Outposts

Due to the magnitude and the nature of the level, colonies and outposts are considered unfeasible to exist.

Entities

The Hydrolitis Plague

The Hydrolitis Plague, as seen in other levels throughout the Backrooms, is present in Level 37.1 due to the presence of stagnant water. It is a bacterium, commonly found in stagnant bodies of water, but more specifically in abandoned, untreated pools. In The Deep End's case, it is aggravated as a consequence of the lack of chlorine, seen by the deep green color of the water. As direct airborne contamination seems unlikely, proven by the magnitude of the building, the most likely case is by direct contact with contaminated sections.

The infected ones in the level have an average survival rate lower than in other levels, aggravated by the extreme conditions around the pools. Apart from the intense temperatures, some rooms have disorganized pools, with rare cases being as deep as 40 meters.

Attached Information

Recovered Note:
Observations and Mysteries

After countless miles of wandering with no goals in mind, being lost from my senses, just me and my destructive conscience, I've come to my senses about the space I'm inserted in. What can't be seen in the digital forms, the unheard and the hidden is very much tangible when seen in person. The unnatural properties presented in The Deep End, hardly ever seen in such spaces, seems to censor itself. Contrasting with its 'aesthetic companion', the areas that aren't shown in Level 37.1 represent the imperfection in its truest form.

A Dead End Another image of Level 37.1.

As Level 37 was discovered, it was described as having a pristine nature, all minimally designed to give a calming sensation to those that wander by. Suddenly, the constant fear of being chased in an infinite space throughout a dimension you've never seen before stops. You are in a dream. The eeriness is still there, sure, but everything is so homogenous that the reoccurring restlessness takes a break; the same thing can't be said for this edifice. Demolished walls, broken tiles, missing sections with no feasible explanation and inhumane conditions are some of its main traits.

When one goes through the dark spaces in the Poolrooms, they can't expect what will be found next. The flawless atmosphere starts to fade. The uniformity of white tiles all around, resembling the mono-yellow madness from the genesis, can't be seen anymore. The ugly phase starts. Level 37.1 is supposed to be the contrast between sublimity and mediocrity. When a flawless vase breaks, it will impact more than when it was intact. A dismantled zone will have more influence than an undamaged one. That is The Deep End.

- Logan Cunningham - 4/17/2020

Entrances and Exits

Entrances

  • Going through the darker, colder areas of Level 37 may lead one to here.
  • The pool in Level 58 has the possibility of no-clipping directly to Level 37.1.

Exits

Occasional parts where the water waves start to become stronger may lead to Recollections.

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