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Level 987: Going Nowhere fast
Level 987 is the 988ᵗʰ level of the backrooms.
Description
Level 987 is a presumably infinite train consisting of two different types of carriage that is consistently moving at speeds of around 150 km/h. The landscape outside the train is always changing, with it passing through deserts, tundras, temperate forests and rolling hills with scattered villages, the only constant being it is invariably night. The first type of carriage is the passenger carriage which has a central aisle with seat, tables and large windows on each side. The second type of carriage is the sleeper carriage which consists of a narrow corridor one one side bordered by bedrooms containing sinks, bunk beds and cupboards. The windows of some carriages can be opened slightly at the top and the glass can be broken but due to the train's speed, nobody has attempted to leave it. On occasion, a male voice will be heard from unseen speakers located throughout the train, it will announce that "The cafe bar is at the rear of the train and we are due to arrive Nowhere soon". The only supplies found on this level have been almond water, food on tables and Transportacorns behind glass labeled "break in case of emergency". The only entities found on this level have been designated as Ticket Inspectors and are non hostile, wearing dark blue uniforms and hats.
Ticket inspectors
Ticket Inspectors are Facelings with official looking uniforms, hats and scratched out name badges. Their behavior consists of walking up and down the train and when encountering wanderers they will ask to see the wanderer's ticket. They demonstrate no sapience, very little sentience and cannot or will not respond to any attempts at communication. Upon handing the Ticket Inspector any sort of object when asked for a ticket, they will move on, placing the object on a nearby surface. All attempts to provoke them have been met with failure.
Colonies and Outposts
M.E.G outpost 987 - 1
- Willing to trade.
- 12 members stationed here.
- Have stockpile of medicine and food.
- Constantly moving along the train and ferrying excess supplies to The Hub.
The Trainkeepers
- Not hostile but refuse to interact with outsiders.
- approximately 40 members.
- Well armed and supplied.
- Dedicated to keeping the train running until it reaches Nowhere.
Entrances and exits
Entrances
- Boarding a sleeper train in The Metro will teleport you here.
Exits
- Going into a bathroom and staring into the mirror for more than a minute will take you to Level 1.05.
- Watching a wheat field out of the window until it goes out of sight will transport you to Level 10.
- Sleeping in a bed with beige sheets leads to you waking up in The Hub
Level 445 is the 446th level of the Backrooms.
Unsafe
Unsecure
Low Entity Count
Description
Level 445 is a series of elevators estimated to be 500,000 in total that have no discernable height nor depth limit, pressing a button will result in the elevator ascending or descending for ten to thirty minutes before the doors open to reveal an identical elevator. Pressing the open and close doors button at the same time will open up the elevator door on the other side. This one can lead into other levels, other elevators, small concrete rooms containing resources or a brick wall. This brick wall will sometimes have an iron door in the center, leading to a large library-like room containing shelves of books, notes and stories.
It is believed that these are all stories written by wanderers and backrooms residents. Although the hard to access nature of the level and by extent, the library implies that they are appearing here through anomalous means rather than being actively placed here. The M.E.G is currently working on making all of these stories public. You can read them in the Backrooms Library. Entering the elevator shaft through a roof panel will set off an alarm and make the elevator rapidly ascend and bring you to a room resembling the lobby of a hotel. This room has red carpet, a central chandelier, and a set of double doors exiting to Level 5.
Colonies and Outposts
No outposts exist due to the cramped and changeable nature of the level but there is rumoured that a cult exists of this level called The Ascendants. However no hard evidence has been found to prove this.
Entities
Entities can be occasionally encountered in elevators, leading to close quarters combat in a confined space which is usually fatal. Entities so far encountered include: Hounds, Skin stealers, Lighters, Toxin spitters and Puffballs
Entrances and Exits
Entrances
- A level 445 elevator can rarely appear on most levels
- No-clipping through a bookshelf in level 5 will put you inside the library part of the level
Exits
- Leaving through the double doors in the hotel lobby takes you to Level 5
- Pressing the open and close door buttons opens the other set of elevator doors which can lead to other levels
- Falling down an elevator shaft will lead to you falling into The Snowrooms