Level 7 is the 8th level of the Backrooms.
The first known image of Level 7.
Contents
Description
Level 7 is made up of two regions. The first is The House and is a series of flooded rooms that resemble various sections from standard residential houses seen in the frontrooms. The water that fills these rooms usually has an extremely low visibility but can vary from area to area. Some rooms are offset vertically and horizontally, as if partially sunk, resulting in seemingly varying water levels but the doors are always accessible. occasionally you may find a room raised above the water level, these can contain large amounts of supplies. Conversely, rooms may be entirely submerged, these spaces always lack a floor and diving down provides access to an extremely deep body of water designated as "The Abyss".
The Abyss
The Abyss is the ocean that The House section of Level 7 floats upon. It has a salinity similar to that of the Frontrooms and is home to various entities. There is no natural light in this level due to The House section covering the entire surface of the ocean, and no way to access the roof of The House. The water here drastically improves in visibility from the water in The House; with the aid of a sufficiently powerful light source, a wanderer can see approximately 55 meters in every direction. No discernable sea floor or bottom to The Abyss has yet been located, but multiple objects have been discovered floating in place, at seemingly random depths. Pressure does not increase the further one travels downwards into The Abyss, allowing wanderers to freedive as deep as their oxygen supply will last.
A room in The House part of Level 7.
To date, 5 M.E.G expeditions have been launched into The Abyss.
The first expedition
The first expedition was launched from M.E.G outpost 7-Ⅳ, and consisted of a single diver, Explorer James Alastor, callsign - "Lantern". Equipment and supplies:
Colonies and Outposts
Guide Outpost 05 (Former)
This research base previously owned by both B.A.S and T.T.G is now abandoned.
Pre-Abandonment:
- Have 8 B.A.S scientist and 20 T.T.G Guards
- Main purpose is to study the depth of the 'seafloor', search for exit and/or find The Thing On Level 7.
- Set up a temporal camp near the only room.
- After finding the 'seafloor' seemingly 'infinite' deep and eventually finding a more 'practical' exit, the team gets attacked by robe-wearing attackers (likely TPWG, see above) and retreated through the more 'practical' exit, ending up at level 4 with a sealed, water leaking fire-door.
- Base abandoned.
Backroom Colonists
A research outpost owned by the group in question that is relatively big. It has currently 40 people guarding it and it has similar properties to The Floaters previous outpost. While it is pretty recreational, they have sea related equipment to do experiments on the ocean.
Outpost 207
- Created by the outpost group
- Relatively friendly
- Open to trade
- Base made of random furniture
- 65 members
The Floaters
- Had 23 people
- Lived in a medium sized outpost with a makeshift swimming pool where they would swim for both fun and for exercise
- Destroyed.
- Rumored to have been taken by The Thing
Entrances and Exits
Entrances
- Wandering far enough in Level 6
- Going through the crack in the pool in Level 151.
- Jumping from the plane on Level A.
- Going into deep sea in Level 1045
- Fully submerging yourself in the bathtub in Level 598
- Accidentally falling into water in Level 430
- Find a yellow rubber door in Level 1984.
Exits
- A double door with a "No Exit" sign leads back to Level 4.
- Venturing further out in the ocean of this level has a rare chance of transporting one to Level 7.2.
- Entering deep into the ocean of this level may lead to the coast of Level 1045.
- Interacting with a "yellow rubber ducky" may transport one to Level Fun =), although this is strongly unadvised.