Backrooms Campaign Continued
Encounter table of things that can happen inside of Divot Town:
1-10: Literally nothing
10-12: Roll on the Wild Magic table for a random point in town
12-13 The town is attacked by a purple wyrm
14: A spellcaster is sent to Sanctuary for a short time
15-17: Loud roaring is heard
17-20: A stampede of large animals goes near the town
If the players ask around, they can find a few pieces of
information:
- Anyone who dies in this place is ressurected as if through the Reincarnation spell 333 days later in the fields.
- Since nobody can die or leave, a large number of people are trapped here.
- The main objective is finding a way to either permanently die or escape for those who live in this level
- Time is strange, and moving through areas also moves you through …
Level 62 Backrooms D&D Campaign
- 1 Summary Of Campaign
- 2 Session 1: Deathfields
- 3 Divot Town
- 3.1 Buildings
- 3.2 Town Stats
For a group I'll be DMing tommorrow (I'd better write fast) . Starting at Level 1. Party has to get out of Level 62. I'll have 2 possible endings to the campaign, one that takes the group to the Backrooms which they need to then escape, or one where they are all erased from existence.
The party wakes up in the Deathfields, where they immediately are thrown into the chaos. Describe the area as
"You all seem to have woken up on a massive field of human and animal bodies. How you got here is fuzzy to you, you only remember the people around you and a sense of nostalgia. The only things you have are your clothes and the gp clinking in their pockets. Immediately, you…
Uncorrupted Level 62
Level 62 is the 63rd level of the Backrooms.
- 1 A History of Level
62
- 1.1 The Beginning
- 1.2 The Great Migration
- 2 The First Golden Age
- 3 The Rise of Science
- 4 The Dark Age
- 5 The Second Golden Age
Humans have been entering Level 62 for the entire history of the Backrooms. However, there were not enough humans to form a detailed history at first, until around 160,000 years ago. Much of this time has little information, as nearly 62% of the recorded history of the level only had around 10,000 humans to experience it, many of whom managed to leave the level in secret. Due to this, there are thousands of years with only a few logs as evidence that they ever passed.
When Level 62 was gaining prevalence, confusion and violence took over. The Deathfields became ho…