Level 0 is the 1st level of the Backrooms.
Contents
Survival Difficulty: Class 1
Safe
Secure
Minimal Entity Count
The first known image of Level 0, posted to 4chan's /x/ board in May of 2019.
Description
Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpet, and inconsistently placed fluorescent lighting. However, no two rooms within Level 0 are identical.
The installed lighting flickers inconsistently and hums at a constant frequency. This buzzing is notably louder and more obtrusive than ordinary fluorescent light humming, and examination of the fixtures to determine the source has thus far been inconclusive. Secondly, the substance saturating the carpet cannot be consistently identified. It is not water, nor is it safe to consume.
Linear space in Level 0 is altered drastically; it is possible to walk in a straight line and return to the starting point, and end up in a completely different set of rooms than the ones previously passed through. Due to this, and the visual similarity between each room, consistent navigation has proven extremely difficult. Devices such as GPS locators and compasses fail to function within Level 0, and radio communications are audibly distorted and often unreliable.
Entities
Interactions with entities in Level 0 are rare, but may occur; if encountered, they can be very dangerous. The known entities of Level 0 are Hounds, Facelings, and in rare instances, Lighters. It is advised not to trust others that one may come across, as they are most likely an entity.
Another image of Level 0.
Entrances and Exits
Entrances
- Level 0, and by extension, the Backrooms, can be accessed by accidentally noclipping out-of-bounds in normal reality.
- Noclipping out of certain levels may transport one to Level 0.
Exits
There are 5 known methods of exiting Level 0.
- A variety of factors will eventually cause the hallways to fade into Level 1.
- Noclipping through a wall will transport one to Level -1.
- Breaking through the floor may lead to Level 27. It may also lead out into the void.
- Rarely, wandering far enough in any direction may lead one to the Manila Room.
- Find a crack in the wall and when you put your arm through it, you will noclip into [[User blog:SansyyGames/Level 0.1 (my own)|Level 0.1]]