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Level 41 is the 42nd level of the Backrooms.

The "Before School" phase of Level 41.

Survival Difficulty: Class 2

Generally Safe

Unsecure

Minimal Entity Count

Description

Level 41 is a conglomeration of different rooms all thrown into what appears to be an abandoned school, switching every hour. There are three things in common with every room in this level — a ringing bell, a ticking clock, and a ten-degree tilt. Every hour, when the clock points directly at a new number, the bell makes a loud ringing noise, signaling the end of the current period. From there, gravity ceases to exist and while wanderers are trapped floating in the air, the room's appearance morphs and changes. After ten minutes of reality shifting, the level's appearance shifts to a different school building, and gravity returns to normal. There are four stages (some may experience five), each representing a different time during a normal school day; the cycle repeats after every stage is experienced.

Before School

When a wanderer first enters the level, it'll resemble a school hallway with its white walls, open metal doors, and tiled floors. There is nothing past the open doors, just an empty black void; wanderers should stay away from the doors whenever possible, as it is unknown where that void leads. Broken chairs and other abandoned objects are littered on the floor, a reminder of how vibrant this place used to be. It's 7:00 AM according to the clock, with the sounds of gossiping and locker slamming able to be heard — although it is unclear where the sound is coming from.

First Period

School's starting!

At 8:00 AM, the level shifts, morphing into what appears to be an abandoned classroom. A blackboard appears on the wall, displaying "EVE MILLIE JESSE DYLAN 25A-16" in bright white chalk. A wanderer with good eyes may be able to see some text partially erased, but still readable: "DON'T COME BACK!" Broken desks fill up the room, the paint job is peeling off, and flora has started to grow inside the room. Wanderers can hear quiet whispers and lectures on the fundamentals of psychology, but the source of these voices cannot be identified. If one listens closely, the lecture details how humans' behavior changes drastically as they slowly lose their sanity.

Second Period

First period's over, get to your next class!

At 9:00 AM, the level shifts again, morphing into another abandoned classroom — this time resembling an art class. Posters detailing the types of colors, lines, shapes, forms, and textures are hoisted up on the wall above the blackboard. Paint canisters, toilet paper, and ruined art pieces can be seen on the floor, mostly covered in paint. In fact, nearly the entire classroom is covered in paint splatters — generally white and red. Wanderers can hear another lecture; a voice details how to realistically draw body parts… and surprisingly, blood. It should then finally occur to wanderers' minds that the red paint splatters are actually blood.

Lunch (Third Period)

Very few wanderers have actually experienced a lunch period. When the clock strikes 10:00 AM, the level has a chance of bringing you here after shifting or straight to Fourth Period. Its existence is frequently debated, but according to those who have seen the cafeteria of the school, rotten food can be seen on the floors and the tables; the paint job is wearing off, and "SCHOOL SUCKS!" can be seen written repeatedly on the wall. The voices in this level mimic the gossip of the period before school, but the topics discussed are dark and sinister in nature, focusing on murder, adultery, and drug abuse, to name a few.

Fourth Period

School's out. This is the final period!

This period may start at 10:00 AM or 11:00 AM depending on how the bell schedule works for the traveler. It resembles a broken classroom; no doors, no windows, no desks — just a lone chair accompanied by torn books on the ground and a vandalized blackboard. In addition to the illegible graffiti, one message on the blackboard stands out among the rest: "School's out FOREVER!" Rocks and broken glass cover the floor; it's not recommended for travelers to be in this level barefoot. No voices can be heard here — it's just the hollow whistling of the wind.

Upon this period's end, the bell rings one last time and wanderers' vision goes dark. They wake up back in the Before School phase and the clock resets back to 7:00 AM.

Colonies and Outposts

No colonies exist here. You're the lone student.

Entrances and Exits

Entrances

  • Experiencing a school memory in Level 18 has a chance of bringing you here instead.

Exits

[AUDIO TRANSCRIPT]

Hey. Just where do you think you're going? You can't just leave art class early without an excuse!

Don't you dare walk out that door.

Fine. You've left me no choice.

I'm giving you detention.

[The clock stops ticking.]

INCIDENT REPORT:

A deceased man of unknown origin was found in Level 41 (Second Period) with bruises all over his body; blood can be seen coming out of his mouth and his hand appears to have been sliced clean off, being hung on and nailed to the wall. Drawings of the deceased man's hand can be seen all over the classroom, so realistic to the point that we mistook them for real hands at first. In addition, the clock does not appear to be ticking, stuck at 9:23 AM.

Autopsies show the cause of death to be blunt trauma to the head. The body was then bruised up further and the hand was seemingly cut off after death. Unfortunately, this now begs the question — how was the severed hand hung up on the wall if the only wanderer in the room capable of doing so died while the hand was still attached to his body?

"DETENTION" is written in blood on the blackboard. We don't know where this came from, but we suggest that nobody enter Level 41 in the future, as there appears to be some unknown threat not explained in this level entry.

We are currently monitoring the situation.


Backrooms Levels
0 - 99

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100 - 199

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200 - 299

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300 - 399

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400 - 499

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500 - 599

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600 - 699

600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699

700 - 799

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800 - 899

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900 - 999

900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999


Feel free to add more levels by clicking on the red links!

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