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The Waiting Hub is a secret level of the backrooms that can only be accessed through almost unknown and difficult methods.

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Survival Difficulty: Class 0
》Safe
》Secure
》Devoid of Entities

Description

The Waiting Hub is a secret level of the backrooms, this level is made up of nothing but a 3-story building, no windows, the whole place is decorated with level 0 type wallpaper, just a bit darker in color , the place is always illuminated with fluorescent lights, it is also ventilated with ducts that emit cold fresh air, there are also 2 other floors that can be accessed using an elevator or stairs.

Floor 1

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Floor 1 is made up of what is the lobby and the entrance level, when you enter for the first time, you will be greeted with jazz and classical music playing over the intercoms, you will also be welcomed by an entity claiming to be in charge From the place, this entity seems to be a faceling dressed in a gala suit, although he cannot communicate due to the lack of a mouth, his voice will be heard by the intercoms, he will always welcome everyone who enters here.

Floor 2 can be accessed from here via an elevator.

Floor 2

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Floor 2 consists of an elegant restaurant, with classical music being played 24 hours, the music played depends on what kind of classical music the explorer listens to.

The restaurant is all the time empty with nobody, but when the wanderer sits at a table, a faceling waiter will approach the wanderer, asking him what he is going to order to eat, the wanderer will have a menu in front of him, everything What's on the menu depends on what kind of food the wanderer eats, whether he eats that food frequently or it's his favorite.

the floor's windows all lead to a blue void, and it is not recommended to enter them.

Floor 3 can be accessed from the same elevator as floor 2.

Floor 3

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Floor 3 is the last floor of the level, floor 3 is nothing more than miles and miles of hotel corridors, with perfectly aligned hotel doors, the place is also ventilated with ventilation ducts, on this floor you can hear the music on the 2nd floor, although a bit leisurely and slow, each door will be classified with a number and the name of someone who occupies the room, if you chose a room, then your name will appear on the door of the room, only you can access it.


Communities and Settlements

so far only 1 settlement found, this settlement claims a corridor as its own, but allows others to pass through.

Access Points

Enter

This level can be accessed from a strangely placed elevator in the middle of the level you are on.

Exit

The same elevator used to enter can be used as the exit.

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