Description
Writer's Block is a level that at its core has been described by many as "a clean empty contemporary art museum, with no artwork or anything like that". The walls are pure white, as well as the floor and ceiling, which are made of a shiny marble material. The level is well-lit, but no lights or lamps are present anywhere. It has been speculated however that the light sources take the form of invisible pass-through orbs of light, similar to a light entity in a game.
Music of varying volume can be heard throughout the level, but the source is unknown and untraceable. Wanderers have said that they heard a collection of classical pieces, including ones composed by Bach, Mozart and Beethoven. An anonymous wanderer has stated that the first song they can remember hearing in Writer's Block was Bach's "Prelude in C Major", a calm piano solo that's approximately 3 minutes long. They say that this is the exact song used for their high school bell, suggesting that the songs (or at least their order) are not only different for everyone but also reference certain parts of their life before entering the Backrooms.Other than that, there's not much in terms of sound, other than your own footsteps or the sound of writing on the walls.Note: Wanderers have gone on to state that hearing these songs in Writer's Block helped them remember certain moments of their life that they have once forgotten since entering the Backrooms.
Upon closer inspection, the walls appear to made out of a very solid material. However, it is possible to easily write on them like paper. Doing so will turn written words into printed text. The appearance of said text are said to reflect the writer's current thoughts. For instance, one could think of a font while writing onto a wall, and then the writings will then appear in that font. The time it takes for writing to be turned into text can vary depending on the situation, however most of the time the transformation occurs within 95 milliseconds.
Entities
A simplistic artistic recreation of a wanderer communicating with Comma for the first time.
No physical entities have been spotted in this level.
Comma (,)
Comma (stylized as ,) is a non-physical entity that inhabits the entirety of the level. It has been known to only communicate to wanderers when asked, even if the request is vague in nature. Comma's abilities include being able to materialize things such as food, water, toys, and other non-harmful items, supplying people with feelings of comfort and safety and assistance with writing such as giving inspiration. Comma is also known to generate entrances and exits to other levels.
Conversation example
Below is an example of a conversation between a wanderer and Comma
* This conversation is a model created by M.E.G. to explain Comma's communication abilities. Any similarities and/or correlations with real encounters are purely typical and/or coincidental.
Wanderer: is anyone there?
Comma: I'm here.
Wanderer: who are you?
Comma: ,
Wanderer: comma?
Comma: Yes.
Wanderer: where am I?
Comma: My home.
Wanderer: can you help me?
Comma: Depends.
Wanderer: im hungry
Comma: One second.
2 minutes pass.
Comma: Look behind you.
Wanderer: thank you so much
... etc.
Entrances and Exits
Entrances
- In most levels, drawing a door on a wall with a pencil or a pen will most likely transform into an actual door that will lead you into Writer's Block. The door will disappear within 30 seconds after usage or 5 minutes without.
- Writing the number 52 or 307 on the door seems to increase the chances of it turning into a Writer's Block entry door.
Exits
- You can ask Comma to materialize an exit door to most other levels. The only catch is that you need to know a name to a level in order to have Comma make you an exit for it. Common names for levels or level numbers will work, but not all levels can be accessed this way from this level.
Trivia
- This level's nickname "Writer's Block" is actually a real condition, "primarily associated with writing, in which an author is unable to produce new work or experiences a creative slowdown." -Wikipedia
- META - 52 and 307 are both level numbers cudsys considered using before deciding on making the level enigmatic and numberless.