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Level 1102

生存难度:            
C1.png

Class I
》安全
》已勘探完全
》实体数量极少

Level 1102 is the 1103rd level of the Backrooms.

Description

Level 1102 is a place where you can find several small shops and markets, in addition to parking lots on the level, inside the stores and markets you can find groceries, some groceries are not for consumption and are highly dangerous to consume, but easily finding water from almond on the shelves, it seems, after a while the groceries auto appears, that is, a great place to get lots of almond water.

File:Level 1102.pngPhoto of level 1102 outside

Some stores will not only have groceries but they will also have objects or clothes or other things, and the parking lots have a lot of parked cars that don't seem to work - Even if it did, it would be impossible to leave due to the trees surrounding the level. The level is stuck in a state of night. It seems to have others places around it, but if you try to get close to these other locations, it will simply move further away making it impossible to reach these other locations. These locations seem to be restaurants, parking lots, houses, but rarely they can be hospitals, police stations, schools and sometimes a part of some city. This Level is safe, but entities can be found within this level.

Entities

Only a few entities have been discovered within the level, one of which are called "people". This entity is not hostile unless, of course, you provoke them. Sometimes these entities can be hostile by themselves, however this is rare. They are capable of human languages such as English, Portuguese and Spanish. These are the only languages discovered. If you speak another language, the entity will ignore you. These entities are found most likely 'buying' items. When they're done, they leave via car. However, it is unknown where they go. Salespeople can be found within stores and markets, but they only talk to you when you enter and leave the store. They're always friendly and willing to help. Be wary: If you encounter a hooded person, it is likely a hostile entity disguising as a human.

Colonies and Outposts

Midnight Security:

Members: 13 members, the leader being "Andrey Berson"

Risk: 1. They're friendly unless provoked.

Location: Outside shops and markets

The "Midnight Guards" community are walkers that help other wanderers that pass through the level. They are very friendly and willing to hand out supplies or objects to others. Since some of the wanderers are going to the stores and markets getting the groceries and coming back to store these supplies for them or wanderers that are passing through the level, other members of this base have the objective of protecting the wanderers from the hostile entities on the level. If you want, you can enter the base. The base consists of several weapons and supplies of its own level.

Events:

This level has events, with 4 events that will happen over time.

Event 1: Event 1 is the normal level, nothing more, being quite safe but having hostile entities.

Event 2: A storm will hit. Lighting will inevitably strike you if you stay out too long.

Event 3: Hostile Humans known as "shoplifters" will attack.

Entrances and Exits

Entrances

  • Entering a shop on Level 11 and falling asleep there may send you here.

Exits

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