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Level 160 is the 161st level of the Backrooms.

Survival Difficulty: Class 5

Unsafe

Unsecure

Entity Infestation

Description

Level 160 appears to be an extensive office building with blaringly orange-colored architecture. The size of this level is presumably infinite, so the only way to leave is to go through some of the doors, trapdoors, windows, and stairways. As the name suggests, it is owned by an oligarchy. This means that it has specialized security, and all entities in the level are "part of the oligarchy". All entities (which look like humans) that see you in this level will chase you down, heavily armored and armed. They will shoot you down and throw your dead body out of the building. There is only a slim chance of escaping these entities. When you do escape them, there is a chance that stairs will appear, making you fall into Level 3.The only way to stay secure from the entities here are to avoid security cameras and disguise as an oligarchy member. The level is highly advised not to enter. It has been confirmed that more entrances to different level lie out further from the center of the building.

Colonies and Outposts

The Undercover

The Undercover are a group of people who are under disguise as an oligarchy member. You can recognize them if an oligarchy member either pretends to attack you or doesn't attack you. Since they don't want to kill any new-comers, they will use a dart-pistol instead of a real pistol, and will load it up with toy darts. This colony was quoted from them, "Made to save your life". They will ask if you are planning on staying in the level or leaving the level. If you say you are staying, they will give you an oligarchy member suit, dart-pistol, and toy darts. If you say you will leave, they will give you an oligarchy member suit, real pistol, real bullets, and almond water or Tar Bobble. They will also show you some exits from this level. So far, only 4 of the 149 people in this group have been noticed and terminated by real oligarchy members, so it is pretty much safe.

M.E.G Base Vesca

Most of the time members of this base are willing to give you some almond water and offer you some time for rest, although this is risky because this level is really dangerous. These Bases are usually located in dangerous levels.

Entrances and Exits

Entrances

  • Find an orange door with a blue exit sign in Level 4 and enter it.
  • Find a hidden bunker underneath a house in Level 9 and open a trapdoor inside the bunker to enter this level.
  • Find an orange office building in Level 11 or Level 161.
  • The door on Level 332 has a chance to open to this level. This door connected to this level will have a brass number "6" fixed to it. It acts as a constant entrance and exit to Level 332.

Exits

  • Go through an orange door to enter Level 4.
  • Go through a trapdoor in the ceiling to enter Level 9.
  • Leave through the "exit doors" somewhere in the building to enter either Level 11 or Level 161.
  • Go through a trapdoor in the floor to enter The Basement.
  • Go through a red door with a red exit sign to enter Level !.
  • Go through a wooden door with a brass number "6" to enter Level 332
  • No clip through the floor to enter The Basement or Level 3495’s corridor section.
  • Break through the roof to Level 618.
  • Drown in a pool found throughout the level to enter Level 974.
  • Keep moving throughout the building until you feel you will pass out. After waking up, you will find yourself in Level 6.
  • No clipping somewhere may have a chance to enter Level 160.5.
  • Go down a stairway to enter The Basement.
  • Go up a stairway to enter Level 54.
  • Break the window to enter Level -63.
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